* test: Add assert checking that the circuit which trigger the socket exception has been closed

This commit is contained in:
Justin Clarke Casey
2008-11-06 19:52:06 +00:00
parent 29691a3d36
commit 427a80bba5
2 changed files with 4 additions and 1 deletions

View File

@@ -179,13 +179,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
/// <summary>
///
/// Close a client circuit only
/// </summary>
/// <param name="circuitcode"></param>
public virtual void CloseCircuit(uint circuitcode)
{
m_networkHandler.RemoveClientCircuit(circuitcode);
// XXX: Why is this commented out? Possibly because close mechanisms are so tangled right now
//m_scene.ClientManager.CloseAllAgents(circuitcode);
}