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Beginning work on the new LLUDP implementation
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@@ -29,9 +29,9 @@ using System;
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namespace OpenSim.Framework
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{
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[Flags]
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public enum ThrottleOutPacketType : int
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{
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Unknown = -1, // Also doubles as 'do not throttle'
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Resend = 0,
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Land = 1,
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Wind = 2,
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@@ -39,11 +39,5 @@ namespace OpenSim.Framework
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Task = 4,
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Texture = 5,
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Asset = 6,
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Unknown = 7, // Also doubles as 'do not throttle'
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Back = 8,
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TypeMask = 15, // The mask to mask off the flags
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LowPriority = 128 // Additional flags
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}
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}
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