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Beginning work on the new LLUDP implementation
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@@ -675,7 +675,7 @@ namespace OpenSim
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if (foundClientServer)
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{
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m_clientServers[clientServerElement].Server.Close();
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m_clientServers[clientServerElement].NetworkStop();
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m_clientServers.RemoveAt(clientServerElement);
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}
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IScene scene;
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