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Beginning work on the new LLUDP implementation
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@@ -197,12 +197,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_currentPacket = StartPacket;
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}
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if ((m_imageManager != null) && (m_imageManager.Client != null) && (m_imageManager.Client.PacketHandler != null))
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if (m_imageManager.Client.PacketHandler.GetQueueCount(ThrottleOutPacketType.Texture) == 0)
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if (m_imageManager != null && m_imageManager.Client != null)
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{
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if (m_imageManager.Client.IsThrottleEmpty(ThrottleOutPacketType.Texture))
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{
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//m_log.Debug("No textures queued, sending one packet to kickstart it");
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SendPacket(m_imageManager.Client);
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}
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}
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}
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}
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}
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