Refix bug where inventory textures don't appear in prim edit texture selection box

unless previously expanded in inventory.
This commit is contained in:
Justin Clarke Casey
2007-12-21 19:47:45 +00:00
parent 13f85c9d82
commit 42bc256e4f
4 changed files with 160 additions and 113 deletions

View File

@@ -323,7 +323,11 @@ namespace SimpleApp
{
}
public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int subFoldersCount)
public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID,
List<InventoryItemBase> items,
List<InventoryFolderBase> folders,
bool fetchFolders,
bool fetchItems)
{
}