* HGScene is no more.

* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
This commit is contained in:
Diva Canto
2010-01-30 09:23:07 -08:00
parent 81a6f9a515
commit 42f978a478
17 changed files with 977 additions and 908 deletions

View File

@@ -574,11 +574,6 @@ namespace OpenSim
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
AgentCircuitManager circuitManager)
{
bool hgrid = ConfigSource.Source.Configs["Startup"].GetBoolean("hypergrid", false);
if (hgrid)
return HGCommands.CreateScene(regionInfo, circuitManager,
storageManager, m_moduleLoader, m_configSettings, m_config, m_version);
SceneCommunicationService sceneGridService = new SceneCommunicationService();
return new Scene(