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make tests happy again; try to speedup crossings
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@@ -142,8 +142,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat.Tests
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// We must update the scenes in order to make the root new root agents trigger position updates in their
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// children.
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sceneWest.Update(3);
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sceneEast.Update(3);
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sceneWest.Update(4);
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sceneEast.Update(4);
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sp1.DrawDistance += 64;
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sp2.DrawDistance += 64;
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sceneWest.Update(2);
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sceneEast.Update(2);
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// Check child positions are correct.
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Assert.AreEqual(
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@@ -233,8 +237,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat.Tests
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// We must update the scenes in order to make the root new root agents trigger position updates in their
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// children.
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sceneNorth.Update(3);
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sceneSouth.Update(3);
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sceneNorth.Update(4);
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sceneSouth.Update(4);
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sp1.DrawDistance += 64;
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sp2.DrawDistance += 64;
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sceneNorth.Update(2);
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sceneSouth.Update(2);
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// Check child positions are correct.
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Assert.AreEqual(
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