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cosmetics
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@@ -571,8 +571,8 @@ namespace OpenSim.Region.Framework.Scenes
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if (k.Rotation.HasValue)
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{
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if (direction == -1)
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k.Rotation = Quaternion.Conjugate((Quaternion)k.Rotation);
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k.Rotation = rot * k.Rotation;
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k.Rotation = Quaternion.Conjugate(k.Rotation.Value);
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k.Rotation = rot * k.Rotation.Value;
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}
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else
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{
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