Async purge so that the client thread doesn't wait.

This commit is contained in:
Diva Canto
2009-08-19 00:33:02 -07:00
parent 4818d11b9d
commit 4382f28efc
2 changed files with 27 additions and 7 deletions

View File

@@ -323,14 +323,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
private UUID GetSessionID(UUID userID)
{
if (m_Scene == null)
{
m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null");
}
//if (m_Scene == null)
//{
// m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null");
//}
if (m_UserProfileService == null)
{
m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null");
//m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null");
return UUID.Zero;
}