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* Drop cached inventory from the local region when a user crosses out into a remote region
* May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport
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@@ -195,7 +195,7 @@ namespace OpenSim.Framework.Servers
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string path = request.RawUrl;
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string handlerKey = GetHandlerKey(request.HttpMethod, path);
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// m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
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//m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
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if (TryGetStreamHandler(handlerKey, out requestHandler))
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{
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