* Drop cached inventory from the local region when a user crosses out into a remote region

* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
This commit is contained in:
Justin Clarke Casey
2008-08-01 18:49:48 +00:00
parent de4e3bfede
commit 43b2ff1d11
7 changed files with 83 additions and 38 deletions

View File

@@ -195,7 +195,7 @@ namespace OpenSim.Framework.Servers
string path = request.RawUrl;
string handlerKey = GetHandlerKey(request.HttpMethod, path);
// m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
//m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
if (TryGetStreamHandler(handlerKey, out requestHandler))
{