Plumb RezRestoreToWorld from the client (part done)

This commit is contained in:
Melanie Thielker
2016-03-09 02:45:11 +01:00
parent 57b6398b71
commit 43ca32150c
5 changed files with 12 additions and 0 deletions

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@@ -51,6 +51,7 @@ namespace OpenSim.Framework
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected, bool RemoveItem, UUID fromTaskID);
public delegate void RezRestoreToWorld(IClientAPI remoteClient, UUID itemId);
public delegate ISceneEntity RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
public delegate void RezMultipleAttachmentsFromInv(IClientAPI remoteClient, List<KeyValuePair<UUID, uint>> rezlist );
@@ -818,6 +819,7 @@ namespace OpenSim.Framework
event TeleportLandmarkRequest OnTeleportLandmarkRequest;
event TeleportCancel OnTeleportCancel;
event DeRezObject OnDeRezObject;
event RezRestoreToWorld OnRezRestoreToWorld;
event Action<IClientAPI> OnRegionHandShakeReply;
event GenericCall1 OnRequestWearables;
event Action<IClientAPI, bool> OnCompleteMovementToRegion;