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clear script controls on crossing (untested)(possible should be done
elsewhere/othe way)
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@@ -761,6 +761,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (agent.ParentUUID != UUID.Zero)
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{
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agent.ClearControls();
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agent.ParentPart = null;
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// agent.ParentPosition = Vector3.Zero;
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// agent.ParentUUID = UUID.Zero;
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