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https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
Removed a few comments sent to the console
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@@ -357,7 +357,7 @@ namespace OpenSim
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break;
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case PacketType.UpdateInventoryItem:
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UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
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Console.WriteLine(Pack.ToString());
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//Console.WriteLine(Pack.ToString());
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for (int i = 0; i < update.InventoryData.Length; i++)
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{
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if (update.InventoryData[i].TransactionID != LLUUID.Zero)
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@@ -744,7 +744,6 @@ namespace OpenSim
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{
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if (packet.InventoryBlock.Type == 7)
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{
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Console.WriteLine(packet.ToString());
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this.debug = true;
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//lets try this out with creating a notecard
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AssetBase asset = new AssetBase();
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@@ -754,8 +753,7 @@ namespace OpenSim
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asset.Type = packet.InventoryBlock.Type;
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asset.FullID = LLUUID.Random();
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asset.Data = new byte[0];
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Console.WriteLine("created new notecard with asset : " + asset.FullID.ToStringHyphenated());
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m_assetCache.AddAsset(asset);
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m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset);
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}
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