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add a Drop method to PollService Event handlers, Drop requests on connections known to be lost or delay event check if they are sending a response
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@@ -160,6 +160,19 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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public void DropByContext(PollServiceHttpRequest req)
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{
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Queue<PollServiceHttpRequest> ctxQeueue;
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lock (m_bycontext)
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{
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if (m_bycontext.TryGetValue(req, out ctxQeueue))
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{
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ctxQeueue.Clear();
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m_bycontext.Remove(req);
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}
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}
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}
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public void EnqueueInt(PollServiceHttpRequest req)
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{
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if (m_running)
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@@ -263,22 +276,61 @@ namespace OpenSim.Framework.Servers.HttpServer
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PollServiceHttpRequest req = m_requests.Dequeue(5000);
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Watchdog.UpdateThread();
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if (req != null)
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{
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try
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{
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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if(req == null)
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continue;
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try
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{
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if(!req.HttpContext.CanSend())
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{
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req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
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byContextDequeue(req);
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continue;
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}
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if(req.HttpContext.IsSending())
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
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byContextDequeue(req);
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}
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else
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ReQueueEvent(req);
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continue;
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}
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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byContextDequeue(req);
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}
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catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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}
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return null;
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}, null);
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}
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else
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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req.DoHTTPGruntWork(m_server,
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req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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byContextDequeue(req);
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}
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catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
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catch (ObjectDisposedException)
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{
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// Ignore it, no need to reply
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}
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@@ -287,36 +339,15 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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else
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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req.DoHTTPGruntWork(m_server,
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req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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byContextDequeue(req);
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}
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catch (ObjectDisposedException)
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{
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// Ignore it, no need to reply
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}
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return null;
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}, null);
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}
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else
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{
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ReQueueEvent(req);
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}
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ReQueueEvent(req);
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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}
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}
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}
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}
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}
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