* experimental: Make OpenSim archiver save and reload all prim textures when not all faces have the same texture

This commit is contained in:
Justin Clarke Casey
2008-06-02 17:23:13 +00:00
parent f6ac7f7f61
commit 4453c8bc5c
3 changed files with 14 additions and 4 deletions

View File

@@ -1288,6 +1288,7 @@ namespace OpenSim.Data.MySQL
row["ProfileHollow"] = s.ProfileHollow;
row["Texture"] = s.TextureEntry;
row["ExtraParams"] = s.ExtraParams;
try
{
row["State"] = s.State;