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* experimental: Make OpenSim archiver save and reload all prim textures when not all faces have the same texture
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@@ -106,9 +106,9 @@ namespace OpenSim.Framework.Servers
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if (m_stats != null)
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Notice("show stats - statistical information for this server");
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Notice("show version - show server version.");
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Notice("show uptime - show server startup time and uptime.");
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Notice("show version - show server version.");
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Notice("shutdown - shutdown the server.\n");
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break;
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