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Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
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171
OpenSim.Storage.LocalStorageSQLite/SQLiteLocalStorage.cs
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171
OpenSim.Storage.LocalStorageSQLite/SQLiteLocalStorage.cs
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/*
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* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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// SQLite Support
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// A bad idea, but the IRC people told me to!
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Data.SQLite;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Terrain;
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namespace OpenSim.Storage.LocalStorageSQLite
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{
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public class SQLiteLocalStorage : ILocalStorage
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{
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IDbConnection db;
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public SQLiteLocalStorage()
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{
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try
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{
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string connectionstring = "URI=file:localsim.db";
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db = (IDbConnection)new SQLiteConnection(connectionstring);
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db.Open();
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}
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catch (Exception e)
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{
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db.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SQLiteLocalStorage :Constructor - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
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}
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}
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public void StorePrim(PrimData prim)
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{
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IDbCommand cmd = db.CreateCommand();
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//SECURITY WARNING:
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// These parameters wont produce SQL injections since they are all integer based, however.
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// if inserting strings such as name or description, you will need to use appropriate
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// measures to prevent SQL injection (although the value of SQL injection in this is limited).
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string sql = "REPLACE INTO prim (OwnerID,PCode,PathBegin,PathEnd,PathScaleX,PathScaleY,PathShearX,PathShearY,PathSkew,ProfileBegin,ProfileEnd,Scale,PathCurve,ProfileCurve,ParentID,ProfileHollow,PathRadiusOffset,PathRevolutions,PathTaperX,PathTaperY,PathTwist,PathTwistBegin,Texture,CreationDate,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,Position,Rotation,LocalID,FullID) ";
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sql += "VALUES (";
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sql += "\"" + prim.OwnerID.ToStringHyphenated() + "\","; // KILL ME NOW!
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sql += "\"" + prim.PCode.ToString() + "\",";
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sql += "\"" + prim.PathBegin.ToString() + "\",";
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sql += "\"" + prim.PathEnd.ToString() + "\",";
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sql += "\"" + prim.PathScaleX.ToString() + "\",";
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sql += "\"" + prim.PathScaleY.ToString() + "\",";
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sql += "\"" + prim.PathShearX.ToString() + "\",";
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sql += "\"" + prim.PathShearY.ToString() + "\",";
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sql += "\"" + prim.PathSkew.ToString() + "\",";
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sql += "\"" + prim.ProfileBegin.ToString() + "\",";
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sql += "\"" + prim.ProfileEnd.ToString() + "\",";
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sql += "\"" + prim.Scale.ToString() + "\",";
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sql += "\"" + prim.PathCurve.ToString() + "\",";
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sql += "\"" + prim.ProfileCurve.ToString() + "\",";
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sql += "\"" + prim.ParentID.ToString() + "\",";
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sql += "\"" + prim.ProfileHollow.ToString() + "\",";
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sql += "\"" + prim.PathRadiusOffset.ToString() + "\",";
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sql += "\"" + prim.PathRevolutions.ToString() + "\",";
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sql += "\"" + prim.PathTaperX.ToString() + "\",";
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sql += "\"" + prim.PathTaperY.ToString() + "\",";
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sql += "\"" + prim.PathTwist.ToString() + "\",";
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sql += "\"" + prim.PathTwistBegin.ToString() + "\",";
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sql += "\"" + prim.Texture.ToString() + "\",";
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sql += "\"" + prim.CreationDate.ToString() + "\",";
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sql += "\"" + prim.OwnerMask.ToString() + "\",";
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sql += "\"" + prim.NextOwnerMask.ToString() + "\",";
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sql += "\"" + prim.GroupMask.ToString() + "\",";
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sql += "\"" + prim.EveryoneMask.ToString() + "\",";
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sql += "\"" + prim.BaseMask.ToString() + "\",";
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sql += "\"" + prim.Position.ToString() + "\",";
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sql += "\"" + prim.Rotation.ToString() + "\",";
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sql += "\"" + prim.LocalID.ToString() + "\",";
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sql += "\"" + prim.FullID.ToString() + "\")";
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cmd.CommandText = sql;
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SQLiteLocalStorage :StorePrim - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
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}
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cmd.Dispose();
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cmd = null;
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}
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public void RemovePrim(LLUUID primID)
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{
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IDbCommand cmd = db.CreateCommand();
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//SECURITY WARNING:
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// These parameters wont produce SQL injections since they are all integer based, however.
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// if inserting strings such as name or description, you will need to use appropriate
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// measures to prevent SQL injection (although the value of SQL injection in this is limited).
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string sql = "DELETE FROM prim WHERE FullID = \"" + primID.ToStringHyphenated() + "\"";
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cmd.CommandText = sql;
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SQLiteLocalStorage :RemovePrim - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
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}
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cmd.Dispose();
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cmd = null;
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}
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public void LoadPrimitives(ILocalStorageReceiver receiver)
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{
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}
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public float[] LoadWorld()
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{
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return new float[65536];
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}
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public void SaveMap(float[] heightmap)
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{
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}
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public void ShutDown()
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{
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db.Close();
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db = null;
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}
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}
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}
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