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Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
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OpenSim.Storage.LocalStorageSQLite/bin/Debug/Db4objects.Db4o.dll
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OpenSim.Storage.LocalStorageSQLite/bin/Debug/Db4objects.Db4o.dll
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OpenSim.Storage.LocalStorageSQLite/bin/Debug/libsecondlife.dll
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OpenSim.Storage.LocalStorageSQLite/bin/Debug/libsecondlife.dll
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