Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.

Addresses http://opensimulator.org/mantis/view.php?id=5825
This commit is contained in:
Justin Clark-Casey (justincc)
2012-02-10 19:58:34 +00:00
parent 7273e05995
commit 44d84bc277
2 changed files with 12 additions and 3 deletions

View File

@@ -148,7 +148,8 @@ namespace OpenSim.Region.Framework.Scenes
x = m_inventoryDeletes.Dequeue();
m_log.DebugFormat(
"[ASYNC DELETER]: Sending object to user's inventory, action {1}, count {2}, {0} item(s) remaining.", left, x.action, x.objectGroups.Count);
"[ASYNC DELETER]: Sending object to user's inventory, action {1}, count {2}, {0} item(s) remaining.",
left, x.action, x.objectGroups.Count);
try
{