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Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
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@@ -64,7 +64,7 @@ namespace OpenSim.Capabilities.Handlers
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m_assetService = assService;
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}
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public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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// Try to parse the texture ID from the request URL
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NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
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@@ -127,7 +127,7 @@ namespace OpenSim.Capabilities.Handlers
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/// <param name="textureID"></param>
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/// <param name="format"></param>
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/// <returns>False for "caller try another codec"; true otherwise</returns>
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private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
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private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
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{
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// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
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AssetBase texture;
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@@ -211,7 +211,7 @@ namespace OpenSim.Capabilities.Handlers
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return true;
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}
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private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format)
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private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
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{
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string range = request.Headers.GetOne("Range");
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@@ -73,7 +73,7 @@ namespace OpenSim.Capabilities.Handlers
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/// <param name="httpResponse"></param>
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/// <returns>The upload response if the request is successful, null otherwise.</returns>
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public string UploadBakedTexture(
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string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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try
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{
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@@ -57,7 +57,7 @@ namespace OpenSim.Capabilities.Handlers
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m_LibraryService = libService;
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}
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public string FetchInventoryDescendentsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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// lock (m_fetchLock)
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// {
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@@ -45,7 +45,7 @@ namespace OpenSim.Framework.Capabilities
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}
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public override byte[] Handle(string path, Stream request,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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//Encoding encoding = Util.UTF8;
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//StreamReader streamReader = new StreamReader(request, false);
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