*Added EstateSettings.cs and moved many relevant variables from RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase

*Added a few missed copyright headers
*Fixed a filename typo
This commit is contained in:
mingchen
2007-06-07 16:29:10 +00:00
parent 3fa76db3be
commit 458c6b6f16
23 changed files with 440 additions and 219 deletions

View File

@@ -142,15 +142,9 @@
<Compile Include="Grid.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionInfoBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="PacketServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="AuthenticateSessionsBase.cs">
<SubType>Code</SubType>
</Compile>
@@ -163,15 +157,18 @@
<Compile Include="RegionServerBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionInfoBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Avatar.Client.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Entity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Avatar.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
@@ -181,18 +178,9 @@
<Compile Include="Simulator\AvatarAnimations.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\ParcelManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\WorldBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\SceneObject.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Primitive.cs">
<SubType>Code</SubType>
</Compile>
@@ -202,6 +190,18 @@
<Compile Include="Simulator\Primitive2.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Avatar.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\SceneObject.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\ParcelManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Estate\EstateManager.cs">
<SubType>Code</SubType>
</Compile>