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Merge branch 'master-core' into mantis5110
This commit is contained in:
@@ -333,7 +333,8 @@ namespace OpenSim.Services.HypergridService
|
||||
|
||||
string addressee = parts[0];
|
||||
m_log.DebugFormat("[GATEKEEPER SERVICE]: Verifying {0} against {1}", addressee, m_ExternalName);
|
||||
return (addressee == m_ExternalName);
|
||||
|
||||
return string.Equals(addressee, m_ExternalName, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
145
OpenSim/Services/HypergridService/HGAssetService.cs
Normal file
145
OpenSim/Services/HypergridService/HGAssetService.cs
Normal file
@@ -0,0 +1,145 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Serialization.External;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Services.AssetService;
|
||||
|
||||
namespace OpenSim.Services.HypergridService
|
||||
{
|
||||
/// <summary>
|
||||
/// Hypergrid asset service. It serves the IAssetService interface,
|
||||
/// but implements it in ways that are appropriate for inter-grid
|
||||
/// asset exchanges.
|
||||
/// </summary>
|
||||
public class HGAssetService : OpenSim.Services.AssetService.AssetService, IAssetService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ProfileServiceURL;
|
||||
private IUserAccountService m_UserAccountService;
|
||||
|
||||
private UserAccountCache m_Cache;
|
||||
|
||||
public HGAssetService(IConfigSource config) : base(config)
|
||||
{
|
||||
m_log.Debug("[HGAsset Service]: Starting");
|
||||
IConfig assetConfig = config.Configs["HGAssetService"];
|
||||
if (assetConfig == null)
|
||||
throw new Exception("No HGAssetService configuration");
|
||||
|
||||
string userAccountsDll = assetConfig.GetString("UserAccountsService", string.Empty);
|
||||
if (userAccountsDll == string.Empty)
|
||||
throw new Exception("Please specify UserAccountsService in HGAssetService configuration");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountsDll, args);
|
||||
if (m_UserAccountService == null)
|
||||
throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
|
||||
|
||||
m_ProfileServiceURL = assetConfig.GetString("ProfileServerURI", string.Empty);
|
||||
|
||||
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
|
||||
}
|
||||
|
||||
#region IAssetService overrides
|
||||
public override AssetBase Get(string id)
|
||||
{
|
||||
AssetBase asset = base.Get(id);
|
||||
|
||||
if (asset == null)
|
||||
return null;
|
||||
|
||||
if (asset.Metadata.Type == (sbyte)AssetType.Object)
|
||||
asset.Data = AdjustIdentifiers(asset.Data); ;
|
||||
|
||||
AdjustIdentifiers(asset.Metadata);
|
||||
|
||||
return asset;
|
||||
}
|
||||
|
||||
public override AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
AssetMetadata meta = base.GetMetadata(id);
|
||||
|
||||
if (meta == null)
|
||||
return null;
|
||||
|
||||
AdjustIdentifiers(meta);
|
||||
|
||||
return meta;
|
||||
}
|
||||
|
||||
public override byte[] GetData(string id)
|
||||
{
|
||||
byte[] data = base.GetData(id);
|
||||
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
return AdjustIdentifiers(data);
|
||||
}
|
||||
|
||||
//public virtual bool Get(string id, Object sender, AssetRetrieved handler)
|
||||
|
||||
public override bool Delete(string id)
|
||||
{
|
||||
// NOGO
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected void AdjustIdentifiers(AssetMetadata meta)
|
||||
{
|
||||
UserAccount creator = m_Cache.GetUser(meta.CreatorID);
|
||||
if (creator != null)
|
||||
meta.CreatorID = m_ProfileServiceURL + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
|
||||
}
|
||||
|
||||
protected byte[] AdjustIdentifiers(byte[] data)
|
||||
{
|
||||
string xml = Utils.BytesToString(data);
|
||||
return Utils.StringToBytes(ExternalRepresentationUtils.RewriteSOP(xml, m_ProfileServiceURL, m_Cache, UUID.Zero));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
340
OpenSim/Services/HypergridService/HGInventoryService.cs
Normal file
340
OpenSim/Services/HypergridService/HGInventoryService.cs
Normal file
@@ -0,0 +1,340 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using System.Reflection;
|
||||
using OpenSim.Services.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Services.InventoryService;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
|
||||
namespace OpenSim.Services.HypergridService
|
||||
{
|
||||
/// <summary>
|
||||
/// Hypergrid inventory service. It serves the IInventoryService interface,
|
||||
/// but implements it in ways that are appropriate for inter-grid
|
||||
/// inventory exchanges. Specifically, it does not performs deletions
|
||||
/// and it responds to GetRootFolder requests with the ID of the
|
||||
/// Suitcase folder, not the actual "My Inventory" folder.
|
||||
/// </summary>
|
||||
public class HGInventoryService : XInventoryService, IInventoryService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected new IXInventoryData m_Database;
|
||||
|
||||
private string m_ProfileServiceURL;
|
||||
private IUserAccountService m_UserAccountService;
|
||||
|
||||
private UserAccountCache m_Cache;
|
||||
|
||||
public HGInventoryService(IConfigSource config)
|
||||
: base(config)
|
||||
{
|
||||
m_log.Debug("[HGInventory Service]: Starting");
|
||||
|
||||
string dllName = String.Empty;
|
||||
string connString = String.Empty;
|
||||
//string realm = "Inventory"; // OSG version doesn't use this
|
||||
|
||||
//
|
||||
// Try reading the [DatabaseService] section, if it exists
|
||||
//
|
||||
IConfig dbConfig = config.Configs["DatabaseService"];
|
||||
if (dbConfig != null)
|
||||
{
|
||||
if (dllName == String.Empty)
|
||||
dllName = dbConfig.GetString("StorageProvider", String.Empty);
|
||||
if (connString == String.Empty)
|
||||
connString = dbConfig.GetString("ConnectionString", String.Empty);
|
||||
}
|
||||
|
||||
//
|
||||
// Try reading the [InventoryService] section, if it exists
|
||||
//
|
||||
IConfig invConfig = config.Configs["HGInventoryService"];
|
||||
if (invConfig != null)
|
||||
{
|
||||
dllName = invConfig.GetString("StorageProvider", dllName);
|
||||
connString = invConfig.GetString("ConnectionString", connString);
|
||||
|
||||
// realm = authConfig.GetString("Realm", realm);
|
||||
string userAccountsDll = invConfig.GetString("UserAccountsService", string.Empty);
|
||||
if (userAccountsDll == string.Empty)
|
||||
throw new Exception("Please specify UserAccountsService in HGInventoryService configuration");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountsDll, args);
|
||||
if (m_UserAccountService == null)
|
||||
throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
|
||||
|
||||
m_ProfileServiceURL = invConfig.GetString("ProfileServerURI", string.Empty);
|
||||
|
||||
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
|
||||
}
|
||||
|
||||
//
|
||||
// We tried, but this doesn't exist. We can't proceed.
|
||||
//
|
||||
if (dllName == String.Empty)
|
||||
throw new Exception("No StorageProvider configured");
|
||||
|
||||
m_Database = LoadPlugin<IXInventoryData>(dllName,
|
||||
new Object[] {connString, String.Empty});
|
||||
if (m_Database == null)
|
||||
throw new Exception("Could not find a storage interface in the given module");
|
||||
|
||||
m_log.Debug("[HG INVENTORY SERVICE]: Starting...");
|
||||
}
|
||||
|
||||
public override bool CreateUserInventory(UUID principalID)
|
||||
{
|
||||
// NOGO
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public override List<InventoryFolderBase> GetInventorySkeleton(UUID principalID)
|
||||
{
|
||||
// NOGO for this inventory service
|
||||
return new List<InventoryFolderBase>();
|
||||
}
|
||||
|
||||
public override InventoryFolderBase GetRootFolder(UUID principalID)
|
||||
{
|
||||
// Warp! Root folder for travelers
|
||||
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||
new string[] { "agentID", "folderName"},
|
||||
new string[] { principalID.ToString(), "My Suitcase" });
|
||||
|
||||
if (folders.Length > 0)
|
||||
return ConvertToOpenSim(folders[0]);
|
||||
|
||||
// make one
|
||||
XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "My Suitcase");
|
||||
return ConvertToOpenSim(suitcase);
|
||||
}
|
||||
|
||||
//private bool CreateSystemFolders(UUID principalID, XInventoryFolder suitcase)
|
||||
//{
|
||||
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Animation, "Animations");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Bodypart, "Body Parts");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.CallingCard, "Calling Cards");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Clothing, "Clothing");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Gesture, "Gestures");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Landmark, "Landmarks");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.LostAndFoundFolder, "Lost And Found");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Notecard, "Notecards");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Object, "Objects");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.SnapshotFolder, "Photo Album");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.LSLText, "Scripts");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Sound, "Sounds");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.Texture, "Textures");
|
||||
// CreateFolder(principalID, suitcase.folderID, (int)AssetType.TrashFolder, "Trash");
|
||||
|
||||
// return true;
|
||||
//}
|
||||
|
||||
|
||||
public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
|
||||
{
|
||||
return GetRootFolder(principalID);
|
||||
}
|
||||
|
||||
//
|
||||
// Use the inherited methods
|
||||
//
|
||||
//public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
|
||||
//{
|
||||
//}
|
||||
|
||||
//public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
|
||||
//{
|
||||
//}
|
||||
|
||||
//public override bool AddFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (folder.ParentID == f.ID)
|
||||
// {
|
||||
// XInventoryFolder xFolder = ConvertFromOpenSim(folder);
|
||||
// return m_Database.StoreFolder(xFolder);
|
||||
// }
|
||||
// return false;
|
||||
//}
|
||||
|
||||
private List<InventoryFolderBase> GetDescendents(List<InventoryFolderBase> lst, UUID root)
|
||||
{
|
||||
List<InventoryFolderBase> direct = lst.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == root; });
|
||||
if (direct == null)
|
||||
return new List<InventoryFolderBase>();
|
||||
|
||||
List<InventoryFolderBase> indirect = new List<InventoryFolderBase>();
|
||||
foreach (InventoryFolderBase f in direct)
|
||||
indirect.AddRange(GetDescendents(lst, f.ID));
|
||||
|
||||
direct.AddRange(indirect);
|
||||
return direct;
|
||||
}
|
||||
|
||||
// Use inherited method
|
||||
//public bool UpdateFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
//}
|
||||
|
||||
//public override bool MoveFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
// XInventoryFolder[] x = m_Database.GetFolders(
|
||||
// new string[] { "folderID" },
|
||||
// new string[] { folder.ID.ToString() });
|
||||
|
||||
// if (x.Length == 0)
|
||||
// return false;
|
||||
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (folder.ParentID == f.ID)
|
||||
// {
|
||||
// x[0].parentFolderID = folder.ParentID;
|
||||
// return m_Database.StoreFolder(x[0]);
|
||||
// }
|
||||
|
||||
// return false;
|
||||
//}
|
||||
|
||||
public override bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
|
||||
{
|
||||
// NOGO
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool PurgeFolder(InventoryFolderBase folder)
|
||||
{
|
||||
// NOGO
|
||||
return false;
|
||||
}
|
||||
|
||||
// Unfortunately we need to use the inherited method because of how DeRez works.
|
||||
// The viewer sends the folderID hard-wired in the derez message
|
||||
//public override bool AddItem(InventoryItemBase item)
|
||||
//{
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (item.Folder == f.ID)
|
||||
// return m_Database.StoreItem(ConvertFromOpenSim(item));
|
||||
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//public override bool UpdateItem(InventoryItemBase item)
|
||||
//{
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (item.Folder == f.ID)
|
||||
// return m_Database.StoreItem(ConvertFromOpenSim(item));
|
||||
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//public override bool MoveItems(UUID principalID, List<InventoryItemBase> items)
|
||||
//{
|
||||
// // Principal is b0rked. *sigh*
|
||||
// //
|
||||
// // Let's assume they all have the same principal
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(items[0].Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(items[0].Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
|
||||
// foreach (InventoryItemBase i in items)
|
||||
// {
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (i.Folder == f.ID)
|
||||
// m_Database.MoveItem(i.ID.ToString(), i.Folder.ToString());
|
||||
// }
|
||||
|
||||
// return true;
|
||||
//}
|
||||
|
||||
// Let these pass. Use inherited methods.
|
||||
//public bool DeleteItems(UUID principalID, List<UUID> itemIDs)
|
||||
//{
|
||||
//}
|
||||
|
||||
public override InventoryItemBase GetItem(InventoryItemBase item)
|
||||
{
|
||||
InventoryItemBase it = base.GetItem(item);
|
||||
|
||||
UserAccount user = m_Cache.GetUser(it.CreatorId);
|
||||
|
||||
// Adjust the creator data
|
||||
if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
|
||||
it.CreatorData = m_ProfileServiceURL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
//public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
//}
|
||||
|
||||
//public List<InventoryItemBase> GetActiveGestures(UUID principalID)
|
||||
//{
|
||||
//}
|
||||
|
||||
//public int GetAssetPermissions(UUID principalID, UUID assetID)
|
||||
//{
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
105
OpenSim/Services/HypergridService/UserAccountCache.cs
Normal file
105
OpenSim/Services/HypergridService/UserAccountCache.cs
Normal file
@@ -0,0 +1,105 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.Services.HypergridService
|
||||
{
|
||||
public class UserAccountCache : IUserAccountService
|
||||
{
|
||||
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
|
||||
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private ExpiringCache<UUID, UserAccount> m_UUIDCache;
|
||||
|
||||
private IUserAccountService m_UserAccountService;
|
||||
|
||||
private static UserAccountCache m_Singleton;
|
||||
|
||||
public static UserAccountCache CreateUserAccountCache(IUserAccountService u)
|
||||
{
|
||||
if (m_Singleton == null)
|
||||
m_Singleton = new UserAccountCache(u);
|
||||
|
||||
return m_Singleton;
|
||||
}
|
||||
|
||||
private UserAccountCache(IUserAccountService u)
|
||||
{
|
||||
m_UUIDCache = new ExpiringCache<UUID, UserAccount>();
|
||||
m_UserAccountService = u;
|
||||
}
|
||||
|
||||
public void Cache(UUID userID, UserAccount account)
|
||||
{
|
||||
// Cache even null accounts
|
||||
m_UUIDCache.AddOrUpdate(userID, account, CACHE_EXPIRATION_SECONDS);
|
||||
|
||||
//m_log.DebugFormat("[USER CACHE]: cached user {0}", userID);
|
||||
}
|
||||
|
||||
public UserAccount Get(UUID userID, out bool inCache)
|
||||
{
|
||||
UserAccount account = null;
|
||||
inCache = false;
|
||||
if (m_UUIDCache.TryGetValue(userID, out account))
|
||||
{
|
||||
//m_log.DebugFormat("[USER CACHE]: Account {0} {1} found in cache", account.FirstName, account.LastName);
|
||||
inCache = true;
|
||||
return account;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public UserAccount GetUser(string id)
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
UUID.TryParse(id, out uuid);
|
||||
bool inCache = false;
|
||||
UserAccount account = Get(uuid, out inCache);
|
||||
if (!inCache)
|
||||
{
|
||||
account = m_UserAccountService.GetUserAccount(UUID.Zero, uuid);
|
||||
Cache(uuid, account);
|
||||
}
|
||||
|
||||
return account;
|
||||
}
|
||||
|
||||
#region IUserAccountService
|
||||
public UserAccount GetUserAccount(UUID scopeID, UUID userID)
|
||||
{
|
||||
return GetUser(userID.ToString());
|
||||
}
|
||||
|
||||
public UserAccount GetUserAccount(UUID scopeID, string FirstName, string LastName)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public UserAccount GetUserAccount(UUID scopeID, string Email)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<UserAccount> GetUserAccounts(UUID scopeID, string query)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool StoreUserAccount(UserAccount data)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user