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Add a new baked texure module methid to support baked texturing mesh avatars
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@@ -36,5 +36,6 @@ namespace OpenSim.Services.Interfaces
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{
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WearableCacheItem[] Get(UUID id);
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void Store(UUID id, WearableCacheItem[] data);
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void UpdateMeshAvatar(UUID id);
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}
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}
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