diff --git a/OpenSim/Addons/Groups/Service/GroupsService.cs b/OpenSim/Addons/Groups/Service/GroupsService.cs index 24eb7f3cda..294b89a201 100644 --- a/OpenSim/Addons/Groups/Service/GroupsService.cs +++ b/OpenSim/Addons/Groups/Service/GroupsService.cs @@ -258,6 +258,7 @@ namespace OpenSim.Groups // Check visibility? // When we don't want to check visibility, we pass it "all" as the requestingAgentID bool checkVisibility = !RequestingAgentID.Equals("all"); + m_log.DebugFormat("[ZZZ]: AgentID is {0}. checkVisibility is {1}", RequestingAgentID, checkVisibility); if (checkVisibility) { // Is the requester a member of the group?