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remove some more useless NULL arguments
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@@ -144,7 +144,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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MainConsole.Instance.Output(
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"Sitting {0} on {1} {2} in {3}",
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null,
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sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
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sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
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@@ -154,7 +153,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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MainConsole.Instance.Output(
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"Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
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null,
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sp.Name, m_scene.Name);
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break;
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@@ -179,7 +177,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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if (sp.SitGround || sp.IsSatOnObject)
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{
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MainConsole.Instance.Output("Standing {0} in {1}", null, sp.Name, m_scene.Name);
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MainConsole.Instance.Output("Standing {0} in {1}", sp.Name, m_scene.Name);
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sp.StandUp();
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}
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}
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