remove some more useless NULL arguments

This commit is contained in:
UbitUmarov
2019-10-22 13:04:01 +01:00
parent da0a8d6c43
commit 46e36601cb
20 changed files with 81 additions and 99 deletions

View File

@@ -144,7 +144,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
{
MainConsole.Instance.Output(
"Sitting {0} on {1} {2} in {3}",
null,
sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
@@ -154,7 +153,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
{
MainConsole.Instance.Output(
"Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
null,
sp.Name, m_scene.Name);
break;
@@ -179,7 +177,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
{
if (sp.SitGround || sp.IsSatOnObject)
{
MainConsole.Instance.Output("Standing {0} in {1}", null, sp.Name, m_scene.Name);
MainConsole.Instance.Output("Standing {0} in {1}", sp.Name, m_scene.Name);
sp.StandUp();
}
}