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remove some more useless NULL arguments
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@@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
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// This should always show up to the user but should not trigger warn/errors as these messages are
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// expected and are not simulator problems. Ideally, there would be a status level in log4net but
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// failing that, we will print out to console instead.
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MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", null, m_scene.Name);
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MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
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if (m_uri != string.Empty)
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{
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@@ -232,7 +232,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
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// without info log messages enabled. Making this a warning is arguably misleading since it isn't a
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// warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
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// Arguably, log4net needs a status log level (like Apache).
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MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", null, m_scene.Name);
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MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
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}
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m_scene.SceneGridService.InformNeighborsThatRegionisUp(
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