remove some more useless NULL arguments

This commit is contained in:
UbitUmarov
2019-10-22 13:04:01 +01:00
parent da0a8d6c43
commit 46e36601cb
20 changed files with 81 additions and 99 deletions

View File

@@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
// This should always show up to the user but should not trigger warn/errors as these messages are
// expected and are not simulator problems. Ideally, there would be a status level in log4net but
// failing that, we will print out to console instead.
MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", null, m_scene.Name);
MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
if (m_uri != string.Empty)
{
@@ -232,7 +232,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
// without info log messages enabled. Making this a warning is arguably misleading since it isn't a
// warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
// Arguably, log4net needs a status log level (like Apache).
MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", null, m_scene.Name);
MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
}
m_scene.SceneGridService.InformNeighborsThatRegionisUp(