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remove some more useless NULL arguments
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@@ -145,7 +145,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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cdl.AddRow("teleport", m_scene.DebugTeleporting);
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cdl.AddRow("updates", m_scene.DebugUpdates);
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MainConsole.Instance.Output("Scene {0} options:", null, m_scene.Name);
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MainConsole.Instance.Output("Scene {0} options:", m_scene.Name);
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MainConsole.Instance.Output(cdl.ToString());
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}
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@@ -160,7 +160,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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string value = args[4];
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SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
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MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", null, m_scene.Name, key, value);
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MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", m_scene.Name, key, value);
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}
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else
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{
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