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* Scripts edited within a prim will now be persisted correctly
* On restart the latest save will be restored rather than the very first dragged in scripts * Also add previously missed out database commits to separate prim inventory commit path (sigh)
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@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Interfaces
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/// Store a prim's inventory
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/// </summary>
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/// <returns></returns>
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void StorePrimInventory(LLUUID primID, IDictionary<LLUUID, TaskInventoryItem> items);
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void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items);
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List<SceneObjectGroup> LoadObjects(LLUUID regionUUID);
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