* Renamed methods on IUserData

This commit is contained in:
lbsa71
2007-09-24 01:31:00 +00:00
parent ce071417d4
commit 47256cebda
7 changed files with 92 additions and 84 deletions

View File

@@ -39,14 +39,14 @@ namespace OpenSim.Framework.Data
/// </summary>
/// <param name="user">The accounts UUID</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByUUID(LLUUID user);
UserProfileData GetUserByUUID(LLUUID user);
/// <summary>
/// Returns a users profile by searching their username
/// </summary>
/// <param name="name">The users username</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string name);
UserProfileData GetUserByName(string name);
/// <summary>
/// Returns a users profile by searching their username parts
@@ -54,21 +54,21 @@ namespace OpenSim.Framework.Data
/// <param name="fname">Account firstname</param>
/// <param name="lname">Account lastname</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string fname, string lname);
UserProfileData GetUserByName(string fname, string lname);
/// <summary>
/// Returns the current agent for a user searching by it's UUID
/// </summary>
/// <param name="user">The users UUID</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByUUID(LLUUID user);
UserAgentData GetAgentByUUID(LLUUID user);
/// <summary>
/// Returns the current session agent for a user searching by username
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string name);
UserAgentData GetAgentByName(string name);
/// <summary>
/// Returns the current session agent for a user searching by username parts
@@ -76,25 +76,25 @@ namespace OpenSim.Framework.Data
/// <param name="fname">The users first account name</param>
/// <param name="lname">The users account surname</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string fname, string lname);
UserAgentData GetAgentByName(string fname, string lname);
/// <summary>
/// Adds a new User profile to the database
/// </summary>
/// <param name="user">UserProfile to add</param>
void addNewUserProfile(UserProfileData user);
void AddNewUserProfile(UserProfileData user);
/// <summary>
/// Updates an existing user profile
/// </summary>
/// <param name="user">UserProfile to update</param>
bool updateUserProfile(UserProfileData user);
bool UpdateUserProfile(UserProfileData user);
/// <summary>
/// Adds a new agent to the database
/// </summary>
/// <param name="agent">The agent to add</param>
void addNewUserAgent(UserAgentData agent);
void AddNewUserAgent(UserAgentData agent);
/// <summary>
/// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES)
@@ -103,7 +103,7 @@ namespace OpenSim.Framework.Data
/// <param name="to">The account to transfer to</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Successful?</returns>
bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount);
bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount);
/// <summary>
/// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account.
@@ -112,13 +112,13 @@ namespace OpenSim.Framework.Data
/// <param name="to">User to transfer to</param>
/// <param name="inventory">Specified inventory item</param>
/// <returns>Successful?</returns>
bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
string getVersion();
string GetVersion();
/// <summary>
/// Returns the plugin name