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* Added a 50 second restart notify timer that gets reset when new regions come up to give servers that host a lot of sims a long time to start listening.
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@@ -251,7 +251,10 @@ namespace OpenSim.Region.Environment.Scenes
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
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List<SimpleRegionInfo> neighbours = m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY);
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List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>();
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neighbours = m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY);
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if (neighbours != null)
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{
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for (int i = 0; i < neighbours.Count; i++)
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@@ -264,6 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
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d);
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}
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}
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//bool val = m_commsProvider.InterRegion.RegionUp(new SearializableRegionInfo(region));
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}
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