Finally moved HG agent transfers to use agent fatpacks.

This commit is contained in:
Diva Canto
2013-06-21 20:52:46 -07:00
parent a5de4f692b
commit 4778d67005
11 changed files with 175 additions and 369 deletions

View File

@@ -328,31 +328,16 @@ namespace OpenSim.Server.Handlers.Simulation
return;
}
// retrieve the input arguments
int x = 0, y = 0;
UUID uuid = UUID.Zero;
string regionname = string.Empty;
uint teleportFlags = 0;
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
Int32.TryParse(args["destination_x"].AsString(), out x);
else
m_log.WarnFormat(" -- request didn't have destination_x");
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
Int32.TryParse(args["destination_y"].AsString(), out y);
else
m_log.WarnFormat(" -- request didn't have destination_y");
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
regionname = args["destination_name"].ToString();
if (args.ContainsKey("teleport_flags") && args["teleport_flags"] != null)
teleportFlags = args["teleport_flags"].AsUInteger();
AgentDestinationData data = CreateAgentDestinationData();
UnpackData(args, data, request);
GridRegion destination = new GridRegion();
destination.RegionID = uuid;
destination.RegionLocX = x;
destination.RegionLocY = y;
destination.RegionName = regionname;
destination.RegionID = data.uuid;
destination.RegionLocX = data.x;
destination.RegionLocY = data.y;
destination.RegionName = data.name;
GridRegion gatekeeper = ExtractGatekeeper(data);
AgentCircuitData aCircuit = new AgentCircuitData();
try
@@ -373,7 +358,7 @@ namespace OpenSim.Server.Handlers.Simulation
// This is the meaning of POST agent
//m_regionClient.AdjustUserInformation(aCircuit);
//bool result = m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason);
bool result = CreateAgent(destination, aCircuit, teleportFlags, out reason);
bool result = CreateAgent(gatekeeper, destination, aCircuit, data.flags, data.fromLogin, out reason);
resp["reason"] = OSD.FromString(reason);
resp["success"] = OSD.FromBoolean(result);
@@ -385,7 +370,36 @@ namespace OpenSim.Server.Handlers.Simulation
responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp);
}
private string GetCallerIP(Hashtable request)
protected virtual AgentDestinationData CreateAgentDestinationData()
{
return new AgentDestinationData();
}
protected virtual void UnpackData(OSDMap args, AgentDestinationData data, Hashtable request)
{
// retrieve the input arguments
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
Int32.TryParse(args["destination_x"].AsString(), out data.x);
else
m_log.WarnFormat(" -- request didn't have destination_x");
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
Int32.TryParse(args["destination_y"].AsString(), out data.y);
else
m_log.WarnFormat(" -- request didn't have destination_y");
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
UUID.TryParse(args["destination_uuid"].AsString(), out data.uuid);
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
data.name = args["destination_name"].ToString();
if (args.ContainsKey("teleport_flags") && args["teleport_flags"] != null)
data.flags = args["teleport_flags"].AsUInteger();
}
protected virtual GridRegion ExtractGatekeeper(AgentDestinationData data)
{
return null;
}
protected string GetCallerIP(Hashtable request)
{
if (!m_Proxy)
return Util.GetCallerIP(request);
@@ -418,7 +432,7 @@ namespace OpenSim.Server.Handlers.Simulation
}
// subclasses can override this
protected virtual bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
protected virtual bool CreateAgent(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, out string reason)
{
return m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason);
}
@@ -593,4 +607,14 @@ namespace OpenSim.Server.Handlers.Simulation
return m_SimulationService.UpdateAgent(destination, agent);
}
}
public class AgentDestinationData
{
public int x;
public int y;
public string name;
public UUID uuid;
public uint flags;
public bool fromLogin;
}
}