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Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and version to REST/json statistics reporting
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@@ -52,7 +52,7 @@ namespace OpenSim.Framework.Statistics
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return sb.ToString();
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}
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public virtual string XReport()
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public virtual string XReport(string uptime, string version)
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{
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return (string) Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString() ;
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}
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@@ -44,6 +44,6 @@ namespace OpenSim.Framework.Statistics
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/// <returns>
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/// A <see cref="System.String"/>
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/// </returns>
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string XReport();
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string XReport(string uptime, string version);
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}
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}
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@@ -384,12 +384,12 @@ Asset service request failures: {3}" + Environment.NewLine,
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}
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/// <summary>
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/// Report back collected statistical information.
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/// Report back collected statistical information as json serialization.
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/// </summary>
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/// <returns></returns>
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public override string XReport()
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public override string XReport(string uptime, string version)
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{
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OSDMap args = new OSDMap(28);
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OSDMap args = new OSDMap(30);
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args["AssetsInCache"] = OSD.FromReal(AssetsInCache);
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args["TimeAfterCacheMiss"] = OSD.FromReal(assetRequestTimeAfterCacheMiss.Milliseconds / 1000.0);
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args["BlockedMissingTextureRequests"] = OSD.FromReal(BlockedMissingTextureRequests);
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@@ -417,14 +417,12 @@ Asset service request failures: {3}" + Environment.NewLine,
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args["OthrFt"] = OSD.FromReal(otherFrameTime);
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args["AgntFt"] = OSD.FromReal(agentFrameTime);
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args["ImgsFt"] = OSD.FromReal(imageFrameTime);
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args["Memory"] = OSD.FromString(base.XReport());
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args["Memory"] = OSD.FromString(base.XReport(uptime, version));
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args["Uptime"] = OSD.FromString(uptime);
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args["Version"] = OSD.FromString(version);
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string strBuffer = "";
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// byte[] buffer = new byte[1];
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strBuffer = OSDParser.SerializeJsonString(args);
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// UTF8Encoding str = new UTF8Encoding();
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// buffer = str.GetBytes(strBuffer);
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return strBuffer;
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}
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@@ -451,7 +449,7 @@ Asset service request failures: {3}" + Environment.NewLine,
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return m_statsProvider.GetStats();
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}
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public string XReport()
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public string XReport(string uptime, string version)
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{
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return "";
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}
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