mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
Merge branch 'master' into careminster-presence-refactor
This commit is contained in:
@@ -78,20 +78,19 @@
|
||||
; DrawPrimOnMapTile = true
|
||||
|
||||
;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
|
||||
;; Maximum size for non-physical prims
|
||||
;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
|
||||
; NonPhysicalPrimMax = 256
|
||||
|
||||
;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10
|
||||
;; Maximum size where a prim can be physical
|
||||
;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file.
|
||||
; PhysicalPrimMax = 10
|
||||
|
||||
;; Prevent the creation, import and rez of prims that exceed the
|
||||
;; maximum size.
|
||||
;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
|
||||
;; This can be overriden in the region config file.
|
||||
; ClampPrimSize = false
|
||||
|
||||
;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false
|
||||
;; Allow scripts to cross region boundaries. These are recompiled on the
|
||||
;; new region.
|
||||
;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded.
|
||||
; AllowScriptCrossing = false
|
||||
|
||||
;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false
|
||||
@@ -173,7 +172,7 @@
|
||||
;; permission checks (allowing anybody to copy
|
||||
;; any item, etc. This may not yet be implemented uniformally.
|
||||
;; If set to true, then all permissions checks are carried out
|
||||
; serverside_object_permissions = false
|
||||
; serverside_object_permissions = true
|
||||
|
||||
;; This allows users with a UserLevel of 200 or more to assume god
|
||||
;; powers in the regions in this simulator.
|
||||
@@ -292,28 +291,31 @@
|
||||
;; building's lights to possibly not be rendered.
|
||||
; DisableFacelights = "false"
|
||||
|
||||
|
||||
[ClientStack.LindenCaps]
|
||||
;; For the long list of capabilities, see OpenSimDefaults.ini
|
||||
;; Here are the few ones you may want to change. Possible values
|
||||
;; are:
|
||||
;; "" -- empty, capability disabled
|
||||
;; "localhost" -- capability enabled and served by the simulator
|
||||
;; "<url>" -- capability enabled and served by some other server
|
||||
;;
|
||||
; These are enabled by default to localhost. Change if you see fit.
|
||||
Cap_GetTexture = "localhost"
|
||||
Cap_GetMesh = "localhost"
|
||||
; This is disabled by default. Change if you see fit. Note that
|
||||
; serving this cap from the simulators may lead to poor performace.
|
||||
Cap_WebFetchInventoryDescendents = ""
|
||||
;; For the long list of capabilities, see OpenSimDefaults.ini
|
||||
;; Here are the few ones you may want to change. Possible values
|
||||
;; are:
|
||||
;; "" -- empty, capability disabled
|
||||
;; "localhost" -- capability enabled and served by the simulator
|
||||
;; "<url>" -- capability enabled and served by some other server
|
||||
;;
|
||||
; These are enabled by default to localhost. Change if you see fit.
|
||||
Cap_GetTexture = "localhost"
|
||||
Cap_GetMesh = "localhost"
|
||||
; This is disabled by default. Change if you see fit. Note that
|
||||
; serving this cap from the simulators may lead to poor performace.
|
||||
Cap_WebFetchInventoryDescendents = ""
|
||||
|
||||
|
||||
[SimulatorFeatures]
|
||||
; Experimental new information sent in SimulatorFeatures cap for Kokua viewers
|
||||
; meant to override the MapImage and search server url given at login, and varying
|
||||
; on a sim-basis.
|
||||
; Viewers that don't understand it, will ignore it
|
||||
;MapImageServerURI = "http://127.0.0.1:9000/
|
||||
;SearchServerURI = "http://127.0.0.1:9000/
|
||||
; Experimental new information sent in SimulatorFeatures cap for Kokua viewers
|
||||
; meant to override the MapImage and search server url given at login, and varying
|
||||
; on a sim-basis.
|
||||
; Viewers that don't understand it, will ignore it
|
||||
;MapImageServerURI = "http://127.0.0.1:9000/
|
||||
;SearchServerURI = "http://127.0.0.1:9000/
|
||||
|
||||
|
||||
[Chat]
|
||||
;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10
|
||||
@@ -650,6 +652,7 @@
|
||||
;; If using a remote connector, specify the server URL
|
||||
; FreeswitchServiceURL = http://my.grid.server:8004/fsapi
|
||||
|
||||
|
||||
[Groups]
|
||||
;# {Enabled} {} {Enable groups?} {true false} false
|
||||
;; Enables the groups module
|
||||
@@ -707,11 +710,13 @@
|
||||
;; Enable media on a prim facilities
|
||||
; Enabled = true;
|
||||
|
||||
|
||||
[PrimLimitsModule]
|
||||
;# {EnforcePrimLimits} {} {Enforce parcel prim limits} {true false} false
|
||||
;; Enable parcel prim limits. Off by default to emulate pre-existing behavior.
|
||||
; EnforcePrimLimits = false
|
||||
|
||||
|
||||
[Architecture]
|
||||
;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini
|
||||
;; Uncomment one of the following includes as required. For instance, to create a standalone OpenSim,
|
||||
|
||||
@@ -14,10 +14,13 @@
|
||||
; Place to create a PID file
|
||||
; PIDFile = "/tmp/my.pid"
|
||||
|
||||
; Console commands run at startup
|
||||
startup_console_commands_file = "startup_commands.txt"
|
||||
|
||||
; Console commands run on shutdown
|
||||
shutdown_console_commands_file = "shutdown_commands.txt"
|
||||
|
||||
; To run a script every few minutes, set the script filename here
|
||||
; Console commands run every 20 minutes
|
||||
; timer_Script = "filename"
|
||||
|
||||
; ##
|
||||
@@ -70,12 +73,17 @@
|
||||
; Use terrain texture for maptiles if true, use shaded green if false
|
||||
TextureOnMapTile = false
|
||||
|
||||
; Maximum total size, and maximum size where a prim can be physical
|
||||
; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
|
||||
NonPhysicalPrimMax = 256
|
||||
PhysicalPrimMax = 10 ; (I think this was moved to the Regions.ini!)
|
||||
|
||||
; Maximum size of physical prims. Affects resizing of existing prims. This can be overriden in the region config file.
|
||||
PhysicalPrimMax = 10
|
||||
|
||||
; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
|
||||
; This can be overriden in the region config file.
|
||||
ClampPrimSize = false
|
||||
|
||||
; Allow scripts to cross region boundaries. These are recompiled on the new region.
|
||||
; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded.
|
||||
AllowScriptCrossing = false
|
||||
|
||||
; Allow compiled script binary code to cross region boundaries.
|
||||
@@ -94,7 +102,7 @@
|
||||
; neighbors on each side for a total of 49 regions in view. Warning, unless
|
||||
; all the regions have the same drawdistance, you will end up with strange
|
||||
; effects because the agents that get closed may be inconsistent.
|
||||
; DefaultDrawDistance = 255.0
|
||||
DefaultDrawDistance = 255.0
|
||||
|
||||
; If you have only one region in an instance, or to avoid the many bugs
|
||||
; that you can trigger in modules by restarting a region, set this to
|
||||
@@ -102,7 +110,7 @@
|
||||
; This is meant to be used on systems where some external system like
|
||||
; Monit will restart any instance that exits, thereby making the shutdown
|
||||
; into a restart.
|
||||
;InworldRestartShutsDown = false
|
||||
InworldRestartShutsDown = false
|
||||
|
||||
; ##
|
||||
; ## PRIM STORAGE
|
||||
@@ -227,7 +235,6 @@
|
||||
|
||||
; If enabled, enableFlySlow will change the primary fly state to
|
||||
; FLYSLOW, and the "always run" state will be the regular fly.
|
||||
|
||||
enableflyslow = false
|
||||
|
||||
; PreJump is an additional animation state, but it probably
|
||||
@@ -236,7 +243,6 @@
|
||||
|
||||
; This is commented so it will come on automatically once it's
|
||||
; supported.
|
||||
|
||||
; enableprejump = true
|
||||
|
||||
; Simulator Stats URI
|
||||
@@ -265,6 +271,7 @@
|
||||
DelayBeforeAppearanceSave = 5
|
||||
DelayBeforeAppearanceSend = 2
|
||||
|
||||
|
||||
[SMTP]
|
||||
enabled=false
|
||||
|
||||
|
||||
@@ -19,9 +19,12 @@
|
||||
; 0 to disable
|
||||
HitRateDisplay = 100
|
||||
|
||||
; Set to false for disk cache only.
|
||||
; Set to false for no memory cache
|
||||
MemoryCacheEnabled = false
|
||||
|
||||
; Set to false for no file cache
|
||||
FileCacheEnabled = true
|
||||
|
||||
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
|
||||
; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute)
|
||||
; increases performance without large memory impact
|
||||
|
||||
Reference in New Issue
Block a user