Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
root
2011-07-05 04:01:59 +01:00
26 changed files with 766 additions and 315 deletions

View File

@@ -78,20 +78,19 @@
; DrawPrimOnMapTile = true
;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
;; Maximum size for non-physical prims
;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
; NonPhysicalPrimMax = 256
;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10
;; Maximum size where a prim can be physical
;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file.
; PhysicalPrimMax = 10
;; Prevent the creation, import and rez of prims that exceed the
;; maximum size.
;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
;; This can be overriden in the region config file.
; ClampPrimSize = false
;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false
;; Allow scripts to cross region boundaries. These are recompiled on the
;; new region.
;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded.
; AllowScriptCrossing = false
;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false
@@ -173,7 +172,7 @@
;; permission checks (allowing anybody to copy
;; any item, etc. This may not yet be implemented uniformally.
;; If set to true, then all permissions checks are carried out
; serverside_object_permissions = false
; serverside_object_permissions = true
;; This allows users with a UserLevel of 200 or more to assume god
;; powers in the regions in this simulator.
@@ -292,28 +291,31 @@
;; building's lights to possibly not be rendered.
; DisableFacelights = "false"
[ClientStack.LindenCaps]
;; For the long list of capabilities, see OpenSimDefaults.ini
;; Here are the few ones you may want to change. Possible values
;; are:
;; "" -- empty, capability disabled
;; "localhost" -- capability enabled and served by the simulator
;; "<url>" -- capability enabled and served by some other server
;;
; These are enabled by default to localhost. Change if you see fit.
Cap_GetTexture = "localhost"
Cap_GetMesh = "localhost"
; This is disabled by default. Change if you see fit. Note that
; serving this cap from the simulators may lead to poor performace.
Cap_WebFetchInventoryDescendents = ""
;; For the long list of capabilities, see OpenSimDefaults.ini
;; Here are the few ones you may want to change. Possible values
;; are:
;; "" -- empty, capability disabled
;; "localhost" -- capability enabled and served by the simulator
;; "<url>" -- capability enabled and served by some other server
;;
; These are enabled by default to localhost. Change if you see fit.
Cap_GetTexture = "localhost"
Cap_GetMesh = "localhost"
; This is disabled by default. Change if you see fit. Note that
; serving this cap from the simulators may lead to poor performace.
Cap_WebFetchInventoryDescendents = ""
[SimulatorFeatures]
; Experimental new information sent in SimulatorFeatures cap for Kokua viewers
; meant to override the MapImage and search server url given at login, and varying
; on a sim-basis.
; Viewers that don't understand it, will ignore it
;MapImageServerURI = "http://127.0.0.1:9000/
;SearchServerURI = "http://127.0.0.1:9000/
; Experimental new information sent in SimulatorFeatures cap for Kokua viewers
; meant to override the MapImage and search server url given at login, and varying
; on a sim-basis.
; Viewers that don't understand it, will ignore it
;MapImageServerURI = "http://127.0.0.1:9000/
;SearchServerURI = "http://127.0.0.1:9000/
[Chat]
;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10
@@ -650,6 +652,7 @@
;; If using a remote connector, specify the server URL
; FreeswitchServiceURL = http://my.grid.server:8004/fsapi
[Groups]
;# {Enabled} {} {Enable groups?} {true false} false
;; Enables the groups module
@@ -707,11 +710,13 @@
;; Enable media on a prim facilities
; Enabled = true;
[PrimLimitsModule]
;# {EnforcePrimLimits} {} {Enforce parcel prim limits} {true false} false
;; Enable parcel prim limits. Off by default to emulate pre-existing behavior.
; EnforcePrimLimits = false
[Architecture]
;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini
;; Uncomment one of the following includes as required. For instance, to create a standalone OpenSim,

View File

@@ -14,10 +14,13 @@
; Place to create a PID file
; PIDFile = "/tmp/my.pid"
; Console commands run at startup
startup_console_commands_file = "startup_commands.txt"
; Console commands run on shutdown
shutdown_console_commands_file = "shutdown_commands.txt"
; To run a script every few minutes, set the script filename here
; Console commands run every 20 minutes
; timer_Script = "filename"
; ##
@@ -70,12 +73,17 @@
; Use terrain texture for maptiles if true, use shaded green if false
TextureOnMapTile = false
; Maximum total size, and maximum size where a prim can be physical
; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
NonPhysicalPrimMax = 256
PhysicalPrimMax = 10 ; (I think this was moved to the Regions.ini!)
; Maximum size of physical prims. Affects resizing of existing prims. This can be overriden in the region config file.
PhysicalPrimMax = 10
; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
; This can be overriden in the region config file.
ClampPrimSize = false
; Allow scripts to cross region boundaries. These are recompiled on the new region.
; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded.
AllowScriptCrossing = false
; Allow compiled script binary code to cross region boundaries.
@@ -94,7 +102,7 @@
; neighbors on each side for a total of 49 regions in view. Warning, unless
; all the regions have the same drawdistance, you will end up with strange
; effects because the agents that get closed may be inconsistent.
; DefaultDrawDistance = 255.0
DefaultDrawDistance = 255.0
; If you have only one region in an instance, or to avoid the many bugs
; that you can trigger in modules by restarting a region, set this to
@@ -102,7 +110,7 @@
; This is meant to be used on systems where some external system like
; Monit will restart any instance that exits, thereby making the shutdown
; into a restart.
;InworldRestartShutsDown = false
InworldRestartShutsDown = false
; ##
; ## PRIM STORAGE
@@ -227,7 +235,6 @@
; If enabled, enableFlySlow will change the primary fly state to
; FLYSLOW, and the "always run" state will be the regular fly.
enableflyslow = false
; PreJump is an additional animation state, but it probably
@@ -236,7 +243,6 @@
; This is commented so it will come on automatically once it's
; supported.
; enableprejump = true
; Simulator Stats URI
@@ -265,6 +271,7 @@
DelayBeforeAppearanceSave = 5
DelayBeforeAppearanceSend = 2
[SMTP]
enabled=false

View File

@@ -19,9 +19,12 @@
; 0 to disable
HitRateDisplay = 100
; Set to false for disk cache only.
; Set to false for no memory cache
MemoryCacheEnabled = false
; Set to false for no file cache
FileCacheEnabled = true
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute)
; increases performance without large memory impact