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* Remove next local id from SceneBase
* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy
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@@ -45,7 +45,6 @@ namespace OpenSim.Framework
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public interface IScene
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{
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RegionInfo RegionInfo { get; }
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uint NextLocalId { get; }
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RegionStatus Region_Status { get; set; }
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ClientManager ClientManager { get; }
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