* Remove next local id from SceneBase

* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy
This commit is contained in:
Justin Clarke Casey
2008-11-07 21:33:11 +00:00
parent a943b7dc7d
commit 47e3d4d1f0
3 changed files with 0 additions and 13 deletions

View File

@@ -71,7 +71,6 @@ namespace OpenSim.Region.Environment.Scenes
get { return m_eventManager; }
}
protected SceneExternalChecks m_externalChecks;
public SceneExternalChecks ExternalChecks
{
@@ -80,8 +79,6 @@ namespace OpenSim.Region.Environment.Scenes
protected string m_datastore;
private uint m_nextLocalId = 8880000;
private AssetCache m_assetCache;
public AssetCache AssetCache
@@ -155,11 +152,6 @@ namespace OpenSim.Region.Environment.Scenes
get { return m_regInfo; }
}
public uint NextLocalId
{
get { return m_nextLocalId++; }
}
#region admin stuff
/// <summary>