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* debugged quite a lot of db-related strangeness and various refactoring goofs
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@@ -89,7 +89,7 @@ namespace OpenSim.Region.Environment.Scenes
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return (this.phyScene);
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}
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}
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private LandManager m_LandManager;
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public LandManager LandManager
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{
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@@ -441,15 +441,8 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void LoadPrimsFromStorage()
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{
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try
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{
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MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives");
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this.localStorage.LoadPrimitives(this);
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}
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catch (Exception e)
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{
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MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
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}
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MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives");
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this.localStorage.LoadPrimitives(this);
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}
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/// <summary>
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