mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
Merge branch 'master' into careminster
This commit is contained in:
@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Monitoring
|
||||
return false;
|
||||
|
||||
newContainer = new Dictionary<string, Stat>(container);
|
||||
newContainer.Remove(stat.UniqueName);
|
||||
newContainer.Remove(stat.ShortName);
|
||||
|
||||
newCategory = new Dictionary<string, Dictionary<string, Stat>>(category);
|
||||
newCategory.Remove(stat.Container);
|
||||
@@ -248,6 +248,19 @@ namespace OpenSim.Framework.Monitoring
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stat type.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// A push stat is one which is continually updated and so it's value can simply by read.
|
||||
/// A pull stat is one where reading the value triggers a collection method - the stat is not continually updated.
|
||||
/// </remarks>
|
||||
public enum StatType
|
||||
{
|
||||
Push,
|
||||
Pull
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Verbosity of stat.
|
||||
/// </summary>
|
||||
@@ -265,11 +278,6 @@ namespace OpenSim.Framework.Monitoring
|
||||
/// </summary>
|
||||
public class Stat
|
||||
{
|
||||
/// <summary>
|
||||
/// Unique stat name used for indexing. Each ShortName in a Category must be unique.
|
||||
/// </summary>
|
||||
public string UniqueName { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Category of this stat (e.g. cache, scene, etc).
|
||||
/// </summary>
|
||||
@@ -285,29 +293,65 @@ namespace OpenSim.Framework.Monitoring
|
||||
/// </value>
|
||||
public string Container { get; private set; }
|
||||
|
||||
public StatType StatType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Action used to update this stat when the value is requested if it's a pull type.
|
||||
/// </summary>
|
||||
public Action<Stat> PullAction { get; private set; }
|
||||
|
||||
public StatVerbosity Verbosity { get; private set; }
|
||||
public string ShortName { get; private set; }
|
||||
public string Name { get; private set; }
|
||||
public string Description { get; private set; }
|
||||
public virtual string UnitName { get; private set; }
|
||||
|
||||
public virtual double Value { get; set; }
|
||||
public virtual double Value
|
||||
{
|
||||
get
|
||||
{
|
||||
// Asking for an update here means that the updater cannot access this value without infinite recursion.
|
||||
// XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being
|
||||
// called by the pull action and just return the value.
|
||||
if (StatType == StatType.Pull)
|
||||
PullAction(this);
|
||||
|
||||
return m_value;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
m_value = value;
|
||||
}
|
||||
}
|
||||
|
||||
private double m_value;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name='shortName'>Short name for the stat. Must not contain spaces. e.g. "LongFrames"</param>
|
||||
/// <param name='name'>Human readable name for the stat. e.g. "Long frames"</param>
|
||||
/// <param name='description'>Description of stat</param>
|
||||
/// <param name='unitName'>
|
||||
/// Unit name for the stat. Should be preceeded by a space if the unit name isn't normally appeneded immediately to the value.
|
||||
/// e.g. " frames"
|
||||
/// </param>
|
||||
/// <param name='category'>Category under which this stat should appear, e.g. "scene". Do not capitalize.</param>
|
||||
/// <param name='container'>Entity to which this stat relates. e.g. scene name if this is a per scene stat.</param>
|
||||
/// <param name='type'>Push or pull</param>
|
||||
/// <param name='pullAction'>Pull stats need an action to update the stat on request. Push stats should set null here.</param>
|
||||
/// <param name='verbosity'>Verbosity of stat. Controls whether it will appear in short stat display or only full display.</param>
|
||||
/// <param name='description'>Description of stat</param>
|
||||
public Stat(
|
||||
string shortName, string name, string unitName, string category, string container, StatVerbosity verbosity, string description)
|
||||
string shortName,
|
||||
string name,
|
||||
string description,
|
||||
string unitName,
|
||||
string category,
|
||||
string container,
|
||||
StatType type,
|
||||
Action<Stat> pullAction,
|
||||
StatVerbosity verbosity)
|
||||
{
|
||||
if (StatsManager.SubCommands.Contains(category))
|
||||
throw new Exception(
|
||||
@@ -315,18 +359,18 @@ namespace OpenSim.Framework.Monitoring
|
||||
|
||||
ShortName = shortName;
|
||||
Name = name;
|
||||
Description = description;
|
||||
UnitName = unitName;
|
||||
Category = category;
|
||||
Container = container;
|
||||
StatType = type;
|
||||
|
||||
if (StatType == StatType.Push && pullAction != null)
|
||||
throw new Exception("A push stat cannot have a pull action");
|
||||
else
|
||||
PullAction = pullAction;
|
||||
|
||||
Verbosity = verbosity;
|
||||
Description = description;
|
||||
|
||||
UniqueName = GenUniqueName(Container, Category, ShortName);
|
||||
}
|
||||
|
||||
public static string GenUniqueName(string container, string category, string shortName)
|
||||
{
|
||||
return string.Format("{0}+{1}+{2}", container, category, shortName);
|
||||
}
|
||||
|
||||
public virtual string ToConsoleString()
|
||||
@@ -361,8 +405,15 @@ namespace OpenSim.Framework.Monitoring
|
||||
}
|
||||
|
||||
public PercentageStat(
|
||||
string shortName, string name, string category, string container, StatVerbosity verbosity, string description)
|
||||
: base(shortName, name, "%", category, container, verbosity, description) {}
|
||||
string shortName,
|
||||
string name,
|
||||
string description,
|
||||
string category,
|
||||
string container,
|
||||
StatType type,
|
||||
Action<Stat> pullAction,
|
||||
StatVerbosity verbosity)
|
||||
: base(shortName, name, description, "%", category, container, type, pullAction, verbosity) {}
|
||||
|
||||
public override string ToConsoleString()
|
||||
{
|
||||
|
||||
@@ -38,8 +38,23 @@ namespace OpenSim.Framework
|
||||
/// </remarks>
|
||||
public class Pool<T>
|
||||
{
|
||||
/// <summary>
|
||||
/// Number of objects in the pool.
|
||||
/// </summary>
|
||||
public int Count
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (m_pool)
|
||||
return m_pool.Count;
|
||||
}
|
||||
}
|
||||
|
||||
private Stack<T> m_pool;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum pool size. Beyond this, any returned objects are not pooled.
|
||||
/// </summary>
|
||||
private int m_maxPoolSize;
|
||||
|
||||
private Func<T> m_createFunction;
|
||||
|
||||
@@ -543,11 +543,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
case null:
|
||||
case "text/html":
|
||||
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
|
||||
RequestNumber, Port, request.ContentType, request.HttpMethod, request.Url.PathAndQuery, request.RemoteIPEndPoint);
|
||||
LogIncomingToContentTypeHandler(request);
|
||||
|
||||
buffer = HandleHTTPRequest(request, response);
|
||||
break;
|
||||
@@ -555,11 +552,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
case "application/llsd+xml":
|
||||
case "application/xml+llsd":
|
||||
case "application/llsd+json":
|
||||
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
|
||||
RequestNumber, Port, request.ContentType, request.HttpMethod, request.Url.PathAndQuery, request.RemoteIPEndPoint);
|
||||
LogIncomingToContentTypeHandler(request);
|
||||
|
||||
buffer = HandleLLSDRequests(request, response);
|
||||
break;
|
||||
@@ -694,7 +688,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
|
||||
RequestNumber,
|
||||
Port,
|
||||
request.ContentType,
|
||||
(request.ContentType == null || request.ContentType == "") ? "not set" : request.ContentType,
|
||||
request.HttpMethod,
|
||||
request.Url.PathAndQuery,
|
||||
request.RemoteIPEndPoint);
|
||||
|
||||
Reference in New Issue
Block a user