Merge branch 'master' into careminster

This commit is contained in:
Melanie
2012-10-23 17:25:40 +01:00
17 changed files with 768 additions and 418 deletions

View File

@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Monitoring
return false;
newContainer = new Dictionary<string, Stat>(container);
newContainer.Remove(stat.UniqueName);
newContainer.Remove(stat.ShortName);
newCategory = new Dictionary<string, Dictionary<string, Stat>>(category);
newCategory.Remove(stat.Container);
@@ -248,6 +248,19 @@ namespace OpenSim.Framework.Monitoring
}
}
/// <summary>
/// Stat type.
/// </summary>
/// <remarks>
/// A push stat is one which is continually updated and so it's value can simply by read.
/// A pull stat is one where reading the value triggers a collection method - the stat is not continually updated.
/// </remarks>
public enum StatType
{
Push,
Pull
}
/// <summary>
/// Verbosity of stat.
/// </summary>
@@ -265,11 +278,6 @@ namespace OpenSim.Framework.Monitoring
/// </summary>
public class Stat
{
/// <summary>
/// Unique stat name used for indexing. Each ShortName in a Category must be unique.
/// </summary>
public string UniqueName { get; private set; }
/// <summary>
/// Category of this stat (e.g. cache, scene, etc).
/// </summary>
@@ -285,29 +293,65 @@ namespace OpenSim.Framework.Monitoring
/// </value>
public string Container { get; private set; }
public StatType StatType { get; private set; }
/// <summary>
/// Action used to update this stat when the value is requested if it's a pull type.
/// </summary>
public Action<Stat> PullAction { get; private set; }
public StatVerbosity Verbosity { get; private set; }
public string ShortName { get; private set; }
public string Name { get; private set; }
public string Description { get; private set; }
public virtual string UnitName { get; private set; }
public virtual double Value { get; set; }
public virtual double Value
{
get
{
// Asking for an update here means that the updater cannot access this value without infinite recursion.
// XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being
// called by the pull action and just return the value.
if (StatType == StatType.Pull)
PullAction(this);
return m_value;
}
set
{
m_value = value;
}
}
private double m_value;
/// <summary>
/// Constructor
/// </summary>
/// <param name='shortName'>Short name for the stat. Must not contain spaces. e.g. "LongFrames"</param>
/// <param name='name'>Human readable name for the stat. e.g. "Long frames"</param>
/// <param name='description'>Description of stat</param>
/// <param name='unitName'>
/// Unit name for the stat. Should be preceeded by a space if the unit name isn't normally appeneded immediately to the value.
/// e.g. " frames"
/// </param>
/// <param name='category'>Category under which this stat should appear, e.g. "scene". Do not capitalize.</param>
/// <param name='container'>Entity to which this stat relates. e.g. scene name if this is a per scene stat.</param>
/// <param name='type'>Push or pull</param>
/// <param name='pullAction'>Pull stats need an action to update the stat on request. Push stats should set null here.</param>
/// <param name='verbosity'>Verbosity of stat. Controls whether it will appear in short stat display or only full display.</param>
/// <param name='description'>Description of stat</param>
public Stat(
string shortName, string name, string unitName, string category, string container, StatVerbosity verbosity, string description)
string shortName,
string name,
string description,
string unitName,
string category,
string container,
StatType type,
Action<Stat> pullAction,
StatVerbosity verbosity)
{
if (StatsManager.SubCommands.Contains(category))
throw new Exception(
@@ -315,18 +359,18 @@ namespace OpenSim.Framework.Monitoring
ShortName = shortName;
Name = name;
Description = description;
UnitName = unitName;
Category = category;
Container = container;
StatType = type;
if (StatType == StatType.Push && pullAction != null)
throw new Exception("A push stat cannot have a pull action");
else
PullAction = pullAction;
Verbosity = verbosity;
Description = description;
UniqueName = GenUniqueName(Container, Category, ShortName);
}
public static string GenUniqueName(string container, string category, string shortName)
{
return string.Format("{0}+{1}+{2}", container, category, shortName);
}
public virtual string ToConsoleString()
@@ -361,8 +405,15 @@ namespace OpenSim.Framework.Monitoring
}
public PercentageStat(
string shortName, string name, string category, string container, StatVerbosity verbosity, string description)
: base(shortName, name, "%", category, container, verbosity, description) {}
string shortName,
string name,
string description,
string category,
string container,
StatType type,
Action<Stat> pullAction,
StatVerbosity verbosity)
: base(shortName, name, description, "%", category, container, type, pullAction, verbosity) {}
public override string ToConsoleString()
{

View File

@@ -38,8 +38,23 @@ namespace OpenSim.Framework
/// </remarks>
public class Pool<T>
{
/// <summary>
/// Number of objects in the pool.
/// </summary>
public int Count
{
get
{
lock (m_pool)
return m_pool.Count;
}
}
private Stack<T> m_pool;
/// <summary>
/// Maximum pool size. Beyond this, any returned objects are not pooled.
/// </summary>
private int m_maxPoolSize;
private Func<T> m_createFunction;

View File

@@ -543,11 +543,8 @@ namespace OpenSim.Framework.Servers.HttpServer
{
case null:
case "text/html":
if (DebugLevel >= 3)
m_log.DebugFormat(
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
RequestNumber, Port, request.ContentType, request.HttpMethod, request.Url.PathAndQuery, request.RemoteIPEndPoint);
LogIncomingToContentTypeHandler(request);
buffer = HandleHTTPRequest(request, response);
break;
@@ -555,11 +552,8 @@ namespace OpenSim.Framework.Servers.HttpServer
case "application/llsd+xml":
case "application/xml+llsd":
case "application/llsd+json":
if (DebugLevel >= 3)
m_log.DebugFormat(
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
RequestNumber, Port, request.ContentType, request.HttpMethod, request.Url.PathAndQuery, request.RemoteIPEndPoint);
LogIncomingToContentTypeHandler(request);
buffer = HandleLLSDRequests(request, response);
break;
@@ -694,7 +688,7 @@ namespace OpenSim.Framework.Servers.HttpServer
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
RequestNumber,
Port,
request.ContentType,
(request.ContentType == null || request.ContentType == "") ? "not set" : request.ContentType,
request.HttpMethod,
request.Url.PathAndQuery,
request.RemoteIPEndPoint);