Add an EventType enum and Type field to the poll service event args. This allows

the manager to tell what type of event it is. All events except for lsl http in
go to the "slow queue" which is run once per second as before.
This commit is contained in:
Melanie
2012-07-05 23:09:20 +02:00
parent bc5d554f54
commit 4854d77904
4 changed files with 39 additions and 16 deletions

View File

@@ -45,6 +45,13 @@ namespace OpenSim.Framework.Servers.HttpServer
public RequestMethod Request;
public UUID Id;
public int TimeOutms;
public EventType Type;
public enum EventType : int
{
Normal = 0,
LslHttp = 1
}
public PollServiceEventArgs(RequestMethod pRequest, HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents, UUID pId, int pTimeOutms)
{
@@ -54,6 +61,7 @@ namespace OpenSim.Framework.Servers.HttpServer
NoEvents = pNoEvents;
Id = pId;
TimeOutms = pTimeOutms;
Type = EventType.Normal;
}
}
}

View File

@@ -174,13 +174,15 @@ namespace OpenSim.Framework.Servers.HttpServer
private readonly BaseHttpServer m_server;
private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
private static Queue<PollServiceHttpRequest> m_retry_requests = new Queue<PollServiceHttpRequest>();
private BlockingQueue<PollServiceHttpRequest> m_slowRequests = new BlockingQueue<PollServiceHttpRequest>();
private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
private uint m_WorkerThreadCount = 0;
private Thread[] m_workerThreads;
private Thread m_retrysThread;
private bool m_running = true;
private int slowCount = 0;
// private int m_timeout = 1000; // increase timeout 250; now use the event one
@@ -195,7 +197,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
m_workerThreads[i]
= Watchdog.StartThread(
poolWorkerJob,
PoolWorkerJob,
String.Format("PollServiceWorkerThread{0}", i),
ThreadPriority.Normal,
false,
@@ -217,15 +219,20 @@ namespace OpenSim.Framework.Servers.HttpServer
{
if (m_running)
{
lock (m_retry_requests)
m_retry_requests.Enqueue(req);
lock (m_retryRequests)
m_retryRequests.Enqueue(req);
}
}
public void Enqueue(PollServiceHttpRequest req)
{
if (m_running)
m_requests.Enqueue(req);
{
if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp)
m_slowRequests.Enqueue(req);
else
m_requests.Enqueue(req);
}
}
private void CheckRetries()
@@ -234,10 +241,18 @@ namespace OpenSim.Framework.Servers.HttpServer
{
Thread.Sleep(100); // let the world move .. back to faster rate
Watchdog.UpdateThread();
lock (m_retry_requests)
lock (m_retryRequests)
{
while (m_retry_requests.Count > 0 && m_running)
Enqueue(m_retry_requests.Dequeue());
while (m_retryRequests.Count > 0 && m_running)
m_requests.Enqueue(m_retryRequests.Dequeue());
}
slowCount++;
if (slowCount >= 10)
{
slowCount = 0;
while (m_slowRequests.Count() > 0 && m_running)
m_requests.Enqueue(m_retryRequests.Dequeue());
}
}
}
@@ -261,7 +276,7 @@ namespace OpenSim.Framework.Servers.HttpServer
try
{
foreach (PollServiceHttpRequest req in m_retry_requests)
foreach (PollServiceHttpRequest req in m_retryRequests)
{
m_server.DoHTTPGruntWork(
req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id),
@@ -273,7 +288,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
PollServiceHttpRequest wreq;
m_retry_requests.Clear();
m_retryRequests.Clear();
while (m_requests.Count() > 0)
{
@@ -294,7 +309,7 @@ namespace OpenSim.Framework.Servers.HttpServer
// work threads
private void poolWorkerJob()
private void PoolWorkerJob()
{
PollServiceHttpRequest req;
StreamReader str;