Added OpenUser.Config project

This commit is contained in:
gareth
2007-04-02 10:14:36 +00:00
parent 6a5adf3571
commit 489ab5a0d2
26 changed files with 2495 additions and 2226 deletions

View File

@@ -30,54 +30,42 @@ using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using Db4objects.Db4o;
namespace OpenGrid.Config.GridConfigDb4o
namespace OpenUser.Config.UserConfigDb4o
{
public class Db40ConfigPlugin: IGridConfig
public class Db4oConfigPlugin: IUserConfig
{
public GridConfig GetConfigObject()
public UserConfig GetConfigObject()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll");
return ( new DbGridConfig());
return ( new DbUserConfig());
}
}
public class DbGridConfig : GridConfig
public class DbUserConfig : UserConfig
{
private IObjectContainer db;
public void LoadDefaults() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
this.GridOwner = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid owner [OGS development team]: ", "OGS development team");
this.DefaultStartupMsg = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default startup message [Welcome to OGS]: ", "Welcome to OGS");
this.DefaultAssetServer = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default asset server [no default]: ");
this.AssetSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to asset server: ");
this.AssetRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from asset server: ");
this.DefaultUserServer = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default user server [no default]: ");
this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
this.SimSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to sims: ");
this.SimRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from sims: ");
this.GridServerURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: ");
this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
}
public override void InitConfig() {
try {
db = Db4oFactory.OpenFile("opengrid.yap");
IObjectSet result = db.Get(typeof(DbGridConfig));
db = Db4oFactory.OpenFile("openuser.yap");
IObjectSet result = db.Get(typeof(DbUserConfig));
if(result.Count==1) {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading");
foreach (DbGridConfig cfg in result) {
this.GridOwner=cfg.GridOwner;
this.DefaultAssetServer=cfg.DefaultAssetServer;
this.AssetSendKey=cfg.AssetSendKey;
this.AssetRecvKey=cfg.AssetRecvKey;
this.DefaultUserServer=cfg.DefaultUserServer;
this.UserSendKey=cfg.UserSendKey;
this.UserRecvKey=cfg.UserRecvKey;
this.SimSendKey=cfg.SimSendKey;
this.SimRecvKey=cfg.SimRecvKey;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a UserConfig object in the local database, loading");
foreach (DbUserConfig cfg in result) {
this.GridServerURL=cfg.GridServerURL;
this.GridSendKey=cfg.GridSendKey;
this.GridRecvKey=cfg.GridRecvKey;
this.DefaultStartupMsg=cfg.DefaultStartupMsg;
}
} else {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
@@ -91,16 +79,11 @@ namespace OpenGrid.Config.GridConfigDb4o
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid settings loaded:");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid owner: " + this.GridOwner);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default asset server: " + this.DefaultAssetServer);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to asset server: " + this.AssetSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from asset server: " + this.AssetRecvKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default user server: " + this.DefaultUserServer);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to user server: " + this.UserSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from user server: " + this.UserRecvKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to sims: " + this.SimSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from sims: " + this.SimRecvKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("User settings loaded:");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default startup message: " + this.DefaultStartupMsg);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid server URL: " + this.GridServerURL);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to grid: " + this.GridSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from sims: " + this.GridRecvKey);
}

View File

@@ -0,0 +1,111 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{193C1C99-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenUser.Config.UserConfigDb4o</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenUser.Config.UserConfigDb4o</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>../../bin/</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>../../bin/</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data.dll" >
<HintPath>..\..\bin\System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Db4objects.Db4o.dll" >
<HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../../OpenSim.Framework/OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{7404933D-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../OpenSim.Framework.Console/OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{16759386-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DbUserConfig.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

View File

@@ -0,0 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenUser.Config.UserConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenUser.Config.UserConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbUserConfig.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>