Implement proper persistence of the following prim properties:

Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
This commit is contained in:
Melanie Thielker
2008-09-08 02:40:20 +00:00
parent 4822e79759
commit 490ac0be00
14 changed files with 102 additions and 15 deletions

View File

@@ -111,6 +111,10 @@ namespace OpenSim.Framework
{
PacketType type = GetType(bytes);
int z;
for (z = 0 ; z < zeroBuffer.Length ; z++)
zeroBuffer[z] = (byte)0;
int i = 0;
Packet packet = GetPacket(type);
packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer);