Implement proper persistence of the following prim properties:

Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
This commit is contained in:
Melanie Thielker
2008-09-08 02:40:20 +00:00
parent 4822e79759
commit 490ac0be00
14 changed files with 102 additions and 15 deletions

View File

@@ -260,7 +260,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int CHANGED_REGION_RESTART = 256;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_double = 2;
public const int TYPE_FLOAT = 2;
public const int TYPE_STRING = 3;
public const int TYPE_KEY = 4;
public const int TYPE_VECTOR = 5;