* RegionApplicationBase restructuring now complete

* Still has some weird bug in SimpleApp though.
This commit is contained in:
lbsa71
2007-07-16 23:25:35 +00:00
parent 6c9d9b660d
commit 497ab5d7ab
11 changed files with 100 additions and 127 deletions

View File

@@ -31,6 +31,7 @@ using System.Net;
using OpenSim.Assets;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Data;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Types;
@@ -39,6 +40,7 @@ using OpenSim.Region.Caches;
using OpenSim.Region.Environment;
using libsecondlife;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Communications;
namespace OpenSim.Region.ClientStack
{
@@ -50,14 +52,11 @@ namespace OpenSim.Region.ClientStack
protected DateTime m_startuptime;
protected NetworkServersInfo m_networkServersInfo;
protected List<UDPServer> m_udpServers = new List<UDPServer>();
protected List<RegionInfo> m_regionData = new List<RegionInfo>();
protected List<IWorld> m_localWorld = new List<IWorld>();
protected BaseHttpServer m_httpServer;
protected int m_httpServerPort;
protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>();
protected LogBase m_log;
protected CommunicationsManager m_commsManager;
public RegionApplicationBase( )
{
@@ -72,19 +71,19 @@ namespace OpenSim.Region.ClientStack
Initialize();
StartLog();
ScenePresence.LoadTextureFile("avatar-texture.dat");
m_httpServer = new BaseHttpServer( m_httpServerPort );
m_log.Verbose("Starting HTTP server");
m_httpServer.Start();
m_inventoryCache = new InventoryCache();
}
protected abstract void Initialize();
private void StartLog()
protected void StartLog()
{
m_log = CreateLog();
MainLog.Instance = m_log;
@@ -92,7 +91,7 @@ namespace OpenSim.Region.ClientStack
protected abstract LogBase CreateLog();
protected abstract PhysicsScene GetPhysicsScene( );
protected abstract StorageManager GetStoreManager(RegionInfo regionInfo);
protected abstract StorageManager CreateStorageManager(RegionInfo regionInfo);
protected PhysicsScene GetPhysicsScene(string engine)
{
@@ -102,5 +101,42 @@ namespace OpenSim.Region.ClientStack
return physicsPluginManager.GetPhysicsScene( engine );
}
protected Scene SetupScene(RegionInfo regionInfo, out UDPServer udpServer)
{
AgentCircuitManager authen = new AgentCircuitManager();
udpServer = new UDPServer(regionInfo.InternalEndPoint.Port, m_assetCache, m_inventoryCache, m_log, authen);
StorageManager storageManager = CreateStorageManager(regionInfo);
Scene scene = CreateScene(regionInfo, storageManager, authen);
udpServer.LocalWorld = scene;
scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll");
scene.LoadWorldMap();
scene.PhysScene = GetPhysicsScene( );
scene.PhysScene.SetTerrain(scene.Terrain.getHeights1D());
scene.LoadPrimsFromStorage();
//Master Avatar Setup
UserProfileData masterAvatar = m_commsManager.UserServer.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName, scene.RegionInfo.MasterAvatarSandboxPassword);
if (masterAvatar != null)
{
m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]");
scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager);
}
else
{
m_log.Notice("Parcels - No master avatar found, using null.");
scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero;
scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager);
}
scene.performParcelPrimCountUpdate();
scene.StartTimer();
return scene;
}
protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager);
}
}