mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 08:55:56 +08:00
Dropping the rest of Avination's modified appearance code for core.
Module to follow.
This commit is contained in:
@@ -27,6 +27,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
@@ -53,8 +54,8 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")]
|
||||
public class UploadBakedTextureModule : INonSharedRegionModule
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// For historical reasons this is fixed, but there
|
||||
@@ -63,39 +64,211 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
|
||||
private Scene m_scene;
|
||||
private bool m_persistBakedTextures;
|
||||
private string m_URL;
|
||||
|
||||
private IBakedTextureModule m_BakedTextureModule;
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig config = source.Configs["ClientStack.LindenCaps"];
|
||||
if (config == null)
|
||||
return;
|
||||
|
||||
m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty);
|
||||
|
||||
IConfig appearanceConfig = source.Configs["Appearance"];
|
||||
if (appearanceConfig != null)
|
||||
m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void AddRegion(Scene s)
|
||||
{
|
||||
m_scene = s;
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene s)
|
||||
{
|
||||
s.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
s.EventManager.OnNewPresence -= RegisterNewPresence;
|
||||
s.EventManager.OnRemovePresence -= DeRegisterPresence;
|
||||
m_BakedTextureModule = null;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegionLoaded(Scene s)
|
||||
{
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
m_scene.EventManager.OnNewPresence += RegisterNewPresence;
|
||||
m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
|
||||
|
||||
}
|
||||
|
||||
private void DeRegisterPresence(UUID agentId)
|
||||
{
|
||||
ScenePresence presence = null;
|
||||
if (m_scene.TryGetScenePresence(agentId, out presence))
|
||||
{
|
||||
presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void RegisterNewPresence(ScenePresence presence)
|
||||
{
|
||||
presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings;
|
||||
|
||||
}
|
||||
|
||||
private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems)
|
||||
{
|
||||
int maxCacheitemsLoop = cacheItems.Length;
|
||||
if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES)
|
||||
{
|
||||
maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES;
|
||||
m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES);
|
||||
}
|
||||
|
||||
m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
|
||||
if (cacheItems.Length > 0)
|
||||
{
|
||||
m_log.Debug("[Cacheitems]: " + cacheItems.Length);
|
||||
for (int iter = 0; iter < maxCacheitemsLoop; iter++)
|
||||
{
|
||||
m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
|
||||
cacheItems[iter].TextureID);
|
||||
}
|
||||
|
||||
ScenePresence p = null;
|
||||
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
|
||||
{
|
||||
|
||||
WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems;
|
||||
if (existingitems == null)
|
||||
{
|
||||
if (m_BakedTextureModule != null)
|
||||
{
|
||||
WearableCacheItem[] savedcache = null;
|
||||
try
|
||||
{
|
||||
if (p.Appearance.WearableCacheItemsDirty)
|
||||
{
|
||||
savedcache = m_BakedTextureModule.Get(p.UUID);
|
||||
p.Appearance.WearableCacheItems = savedcache;
|
||||
p.Appearance.WearableCacheItemsDirty = false;
|
||||
}
|
||||
|
||||
}
|
||||
/*
|
||||
* The following Catch types DO NOT WORK with m_BakedTextureModule.Get
|
||||
* it jumps to the General Packet Exception Handler if you don't catch Exception!
|
||||
*
|
||||
catch (System.Net.Sockets.SocketException)
|
||||
{
|
||||
cacheItems = null;
|
||||
}
|
||||
catch (WebException)
|
||||
{
|
||||
cacheItems = null;
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
cacheItems = null;
|
||||
} */
|
||||
catch (Exception)
|
||||
{
|
||||
// The service logs a sufficient error message.
|
||||
}
|
||||
|
||||
|
||||
if (savedcache != null)
|
||||
existingitems = savedcache;
|
||||
}
|
||||
}
|
||||
// Existing items null means it's a fully new appearance
|
||||
if (existingitems == null)
|
||||
{
|
||||
|
||||
for (int i = 0; i < maxCacheitemsLoop; i++)
|
||||
{
|
||||
if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
|
||||
{
|
||||
Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
|
||||
if (face == null)
|
||||
{
|
||||
textureEntry.CreateFace(cacheItems[i].TextureIndex);
|
||||
textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
|
||||
AppearanceManager.DEFAULT_AVATAR_TEXTURE;
|
||||
continue;
|
||||
}
|
||||
cacheItems[i].TextureID =face.TextureID;
|
||||
if (m_scene.AssetService != null)
|
||||
cacheItems[i].TextureAsset =
|
||||
m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
|
||||
{
|
||||
// for each uploaded baked texture
|
||||
for (int i = 0; i < maxCacheitemsLoop; i++)
|
||||
{
|
||||
if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
|
||||
{
|
||||
Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
|
||||
if (face == null)
|
||||
{
|
||||
textureEntry.CreateFace(cacheItems[i].TextureIndex);
|
||||
textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
|
||||
AppearanceManager.DEFAULT_AVATAR_TEXTURE;
|
||||
continue;
|
||||
}
|
||||
cacheItems[i].TextureID =
|
||||
face.TextureID;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxCacheitemsLoop; i++)
|
||||
{
|
||||
if (cacheItems[i].TextureAsset == null)
|
||||
{
|
||||
cacheItems[i].TextureAsset =
|
||||
m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
p.Appearance.WearableCacheItems = cacheItems;
|
||||
|
||||
|
||||
|
||||
if (m_BakedTextureModule != null)
|
||||
{
|
||||
m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems);
|
||||
p.Appearance.WearableCacheItemsDirty = true;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "UploadBakedTextureModule"; } }
|
||||
@@ -107,26 +280,23 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
// UUID capID = UUID.Random();
|
||||
UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
|
||||
caps, m_scene.AssetService, m_persistBakedTextures);
|
||||
|
||||
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
if (m_URL == "localhost")
|
||||
{
|
||||
caps.RegisterHandler(
|
||||
|
||||
|
||||
caps.RegisterHandler(
|
||||
"UploadBakedTexture",
|
||||
new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
|
||||
avatarhandler.UploadBakedTexture,
|
||||
"UploadBakedTexture",
|
||||
new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
|
||||
new UploadBakedTextureHandler(
|
||||
caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture,
|
||||
"UploadBakedTexture",
|
||||
agentID.ToString()));
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
caps.RegisterHandler("UploadBakedTexture", m_URL);
|
||||
}
|
||||
agentID.ToString()));
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user