Moved DataSnapshot feature to OptionalModules too.

This commit is contained in:
Diva Canto
2015-09-04 15:17:53 -07:00
parent f9a7099abc
commit 49d19e3650
11 changed files with 0 additions and 71 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.DataSnapshot
{
public class DataRequestHandler
{
// private Scene m_scene = null;
private DataSnapshotManager m_externalData = null;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public DataRequestHandler(Scene scene, DataSnapshotManager externalData)
{
// m_scene = scene;
m_externalData = externalData;
//Register HTTP handler
if (MainServer.Instance.AddHTTPHandler("collector", OnGetSnapshot))
{
m_log.Info("[DATASNAPSHOT]: Set up snapshot service");
}
// Register validation callback handler
MainServer.Instance.AddHTTPHandler("validate", OnValidate);
}
public Hashtable OnGetSnapshot(Hashtable keysvals)
{
m_log.Debug("[DATASNAPSHOT] Received collection request");
Hashtable reply = new Hashtable();
int statuscode = 200;
string snapObj = (string)keysvals["region"];
XmlDocument response = m_externalData.GetSnapshot(snapObj);
reply["str_response_string"] = response.OuterXml;
reply["int_response_code"] = statuscode;
reply["content_type"] = "text/xml";
return reply;
}
public Hashtable OnValidate(Hashtable keysvals)
{
m_log.Debug("[DATASNAPSHOT] Received validation request");
Hashtable reply = new Hashtable();
int statuscode = 200;
string secret = (string)keysvals["secret"];
if (secret == m_externalData.Secret.ToString())
statuscode = 403;
reply["str_response_string"] = string.Empty;
reply["int_response_code"] = statuscode;
reply["content_type"] = "text/plain";
return reply;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Reflection;
using System.Text;
using System.Xml;
using log4net;
using Nini.Config;
using OpenMetaverse;
using Mono.Addins;
using OpenSim.Framework;
using OpenSim.Region.DataSnapshot.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.DataSnapshot
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DataSnapshotManager")]
public class DataSnapshotManager : ISharedRegionModule, IDataSnapshot
{
#region Class members
//Information from config
private bool m_enabled = false;
private bool m_configLoaded = false;
private List<string> m_disabledModules = new List<string>();
private Dictionary<string, string> m_gridinfo = new Dictionary<string, string>();
private string m_snapsDir = "DataSnapshot";
private string m_exposure_level = "minimum";
//Lists of stuff we need
private List<Scene> m_scenes = new List<Scene>();
private List<IDataSnapshotProvider> m_dataproviders = new List<IDataSnapshotProvider>();
//Various internal objects
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
internal object m_syncInit = new object();
//DataServices and networking
private string m_dataServices = "noservices";
public string m_listener_port = ConfigSettings.DefaultRegionHttpPort.ToString();
public string m_hostname = "127.0.0.1";
private UUID m_Secret = UUID.Random();
private bool m_servicesNotified = false;
//Update timers
private int m_period = 20; // in seconds
private int m_maxStales = 500;
private int m_stales = 0;
private int m_lastUpdate = 0;
//Program objects
private SnapshotStore m_snapStore = null;
#endregion
#region Properties
public string ExposureLevel
{
get { return m_exposure_level; }
}
public UUID Secret
{
get { return m_Secret; }
}
#endregion
#region Region Module interface
public void Initialise(IConfigSource config)
{
if (!m_configLoaded)
{
m_configLoaded = true;
//m_log.Debug("[DATASNAPSHOT]: Loading configuration");
//Read from the config for options
lock (m_syncInit)
{
try
{
m_enabled = config.Configs["DataSnapshot"].GetBoolean("index_sims", m_enabled);
string gatekeeper = Util.GetConfigVarFromSections<string>(config, "GatekeeperURI",
new string[] { "Startup", "Hypergrid", "GridService" }, String.Empty);
// Legacy. Remove soon!
if (string.IsNullOrEmpty(gatekeeper))
{
IConfig conf = config.Configs["GridService"];
if (conf != null)
gatekeeper = conf.GetString("Gatekeeper", gatekeeper);
}
if (!string.IsNullOrEmpty(gatekeeper))
m_gridinfo.Add("gatekeeperURL", gatekeeper);
m_gridinfo.Add(
"name", config.Configs["DataSnapshot"].GetString("gridname", "the lost continent of hippo"));
m_exposure_level = config.Configs["DataSnapshot"].GetString("data_exposure", m_exposure_level);
m_period = config.Configs["DataSnapshot"].GetInt("default_snapshot_period", m_period);
m_maxStales = config.Configs["DataSnapshot"].GetInt("max_changes_before_update", m_maxStales);
m_snapsDir = config.Configs["DataSnapshot"].GetString("snapshot_cache_directory", m_snapsDir);
m_listener_port = config.Configs["Network"].GetString("http_listener_port", m_listener_port);
m_dataServices = config.Configs["DataSnapshot"].GetString("data_services", m_dataServices);
// New way of spec'ing data services, one per line
AddDataServicesVars(config.Configs["DataSnapshot"]);
String[] annoying_string_array = config.Configs["DataSnapshot"].GetString("disable_modules", "").Split(".".ToCharArray());
foreach (String bloody_wanker in annoying_string_array)
{
m_disabledModules.Add(bloody_wanker);
}
m_lastUpdate = Environment.TickCount;
}
catch (Exception)
{
m_log.Warn("[DATASNAPSHOT]: Could not load configuration. DataSnapshot will be disabled.");
m_enabled = false;
return;
}
}
}
}
public void AddRegion(Scene scene)
{
if (!m_enabled)
return;
m_log.DebugFormat("[DATASNAPSHOT]: Module added to Scene {0}.", scene.RegionInfo.RegionName);
if (!m_servicesNotified)
{
m_hostname = scene.RegionInfo.ExternalHostName;
m_snapStore = new SnapshotStore(m_snapsDir, m_gridinfo, m_listener_port, m_hostname);
//Hand it the first scene, assuming that all scenes have the same BaseHTTPServer
new DataRequestHandler(scene, this);
if (m_dataServices != "" && m_dataServices != "noservices")
NotifyDataServices(m_dataServices, "online");
m_servicesNotified = true;
}
m_scenes.Add(scene);
m_snapStore.AddScene(scene);
Assembly currentasm = Assembly.GetExecutingAssembly();
foreach (Type pluginType in currentasm.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
if (pluginType.GetInterface("IDataSnapshotProvider") != null)
{
IDataSnapshotProvider module = (IDataSnapshotProvider)Activator.CreateInstance(pluginType);
module.Initialize(scene, this);
module.OnStale += MarkDataStale;
m_dataproviders.Add(module);
m_snapStore.AddProvider(module);
m_log.Debug("[DATASNAPSHOT]: Added new data provider type: " + pluginType.Name);
}
}
}
}
}
public void RemoveRegion(Scene scene)
{
if (!m_enabled)
return;
m_log.Info("[DATASNAPSHOT]: Region " + scene.RegionInfo.RegionName + " is being removed, removing from indexing");
Scene restartedScene = SceneForUUID(scene.RegionInfo.RegionID);
m_scenes.Remove(restartedScene);
m_snapStore.RemoveScene(restartedScene);
//Getting around the fact that we can't remove objects from a collection we are enumerating over
List<IDataSnapshotProvider> providersToRemove = new List<IDataSnapshotProvider>();
foreach (IDataSnapshotProvider provider in m_dataproviders)
{
if (provider.GetParentScene == restartedScene)
{
providersToRemove.Add(provider);
}
}
foreach (IDataSnapshotProvider provider in providersToRemove)
{
m_dataproviders.Remove(provider);
m_snapStore.RemoveProvider(provider);
}
m_snapStore.RemoveScene(restartedScene);
}
public void PostInitialise()
{
}
public void RegionLoaded(Scene scene)
{
if (!m_enabled)
return;
m_log.DebugFormat("[DATASNAPSHOT]: Marking scene {0} as stale.", scene.RegionInfo.RegionName);
m_snapStore.ForceSceneStale(scene);
}
public void Close()
{
if (!m_enabled)
return;
if (m_enabled && m_dataServices != "" && m_dataServices != "noservices")
NotifyDataServices(m_dataServices, "offline");
}
public string Name
{
get { return "External Data Generator"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
#endregion
#region Associated helper functions
public Scene SceneForName(string name)
{
foreach (Scene scene in m_scenes)
if (scene.RegionInfo.RegionName == name)
return scene;
return null;
}
public Scene SceneForUUID(UUID id)
{
foreach (Scene scene in m_scenes)
if (scene.RegionInfo.RegionID == id)
return scene;
return null;
}
private void AddDataServicesVars(IConfig config)
{
// Make sure the services given this way aren't in m_dataServices already
List<string> servs = new List<string>(m_dataServices.Split(new char[] { ';' }));
StringBuilder sb = new StringBuilder();
string[] keys = config.GetKeys();
if (keys.Length > 0)
{
IEnumerable<string> serviceKeys = keys.Where(value => value.StartsWith("DATA_SRV_"));
foreach (string serviceKey in serviceKeys)
{
string keyValue = config.GetString(serviceKey, string.Empty).Trim();
if (!servs.Contains(keyValue))
sb.Append(keyValue).Append(";");
}
}
m_dataServices = (m_dataServices == "noservices") ? sb.ToString() : sb.Append(m_dataServices).ToString();
}
#endregion
#region [Public] Snapshot storage functions
/**
* Reply to the http request
*/
public XmlDocument GetSnapshot(string regionName)
{
CheckStale();
XmlDocument requestedSnap = new XmlDocument();
requestedSnap.AppendChild(requestedSnap.CreateXmlDeclaration("1.0", null, null));
requestedSnap.AppendChild(requestedSnap.CreateWhitespace("\r\n"));
XmlNode regiondata = requestedSnap.CreateNode(XmlNodeType.Element, "regiondata", "");
try
{
if (string.IsNullOrEmpty(regionName))
{
XmlNode timerblock = requestedSnap.CreateNode(XmlNodeType.Element, "expire", "");
timerblock.InnerText = m_period.ToString();
regiondata.AppendChild(timerblock);
regiondata.AppendChild(requestedSnap.CreateWhitespace("\r\n"));
foreach (Scene scene in m_scenes)
{
regiondata.AppendChild(m_snapStore.GetScene(scene, requestedSnap));
}
}
else
{
Scene scene = SceneForName(regionName);
regiondata.AppendChild(m_snapStore.GetScene(scene, requestedSnap));
}
requestedSnap.AppendChild(regiondata);
regiondata.AppendChild(requestedSnap.CreateWhitespace("\r\n"));
}
catch (XmlException e)
{
m_log.Warn("[DATASNAPSHOT]: XmlException while trying to load snapshot: " + e.ToString());
requestedSnap = GetErrorMessage(regionName, e);
}
catch (Exception e)
{
m_log.Warn("[DATASNAPSHOT]: Caught unknown exception while trying to load snapshot: " + e.StackTrace);
requestedSnap = GetErrorMessage(regionName, e);
}
return requestedSnap;
}
private XmlDocument GetErrorMessage(string regionName, Exception e)
{
XmlDocument errorMessage = new XmlDocument();
XmlNode error = errorMessage.CreateNode(XmlNodeType.Element, "error", "");
XmlNode region = errorMessage.CreateNode(XmlNodeType.Element, "region", "");
region.InnerText = regionName;
XmlNode exception = errorMessage.CreateNode(XmlNodeType.Element, "exception", "");
exception.InnerText = e.ToString();
error.AppendChild(region);
error.AppendChild(exception);
errorMessage.AppendChild(error);
return errorMessage;
}
#endregion
#region External data services
private void NotifyDataServices(string servicesStr, string serviceName)
{
Stream reply = null;
string delimStr = ";";
char [] delimiter = delimStr.ToCharArray();
string[] services = servicesStr.Split(delimiter, StringSplitOptions.RemoveEmptyEntries);
for (int i = 0; i < services.Length; i++)
{
string url = services[i].Trim();
using (RestClient cli = new RestClient(url))
{
cli.AddQueryParameter("service", serviceName);
cli.AddQueryParameter("host", m_hostname);
cli.AddQueryParameter("port", m_listener_port);
cli.AddQueryParameter("secret", m_Secret.ToString());
cli.RequestMethod = "GET";
try
{
reply = cli.Request(null);
}
catch (WebException)
{
m_log.Warn("[DATASNAPSHOT]: Unable to notify " + url);
}
catch (Exception e)
{
m_log.Warn("[DATASNAPSHOT]: Ignoring unknown exception " + e.ToString());
}
byte[] response = new byte[1024];
// int n = 0;
try
{
// n = reply.Read(response, 0, 1024);
reply.Read(response, 0, 1024);
}
catch (Exception e)
{
m_log.WarnFormat("[DATASNAPSHOT]: Unable to decode reply from data service. Ignoring. {0}", e.StackTrace);
}
// This is not quite working, so...
// string responseStr = Util.UTF8.GetString(response);
m_log.Info("[DATASNAPSHOT]: data service " + url + " notified. Secret: " + m_Secret);
}
}
}
#endregion
#region Latency-based update functions
public void MarkDataStale(IDataSnapshotProvider provider)
{
//Behavior here: Wait m_period seconds, then update if there has not been a request in m_period seconds
//or m_maxStales has been exceeded
m_stales++;
}
private void CheckStale()
{
// Wrap check
if (Environment.TickCount < m_lastUpdate)
{
m_lastUpdate = Environment.TickCount;
}
if (m_stales >= m_maxStales)
{
if (Environment.TickCount - m_lastUpdate >= 20000)
{
m_stales = 0;
m_lastUpdate = Environment.TickCount;
MakeEverythingStale();
}
}
else
{
if (m_lastUpdate + 1000 * m_period < Environment.TickCount)
{
m_stales = 0;
m_lastUpdate = Environment.TickCount;
MakeEverythingStale();
}
}
}
public void MakeEverythingStale()
{
m_log.Debug("[DATASNAPSHOT]: Marking all scenes as stale.");
foreach (Scene scene in m_scenes)
{
m_snapStore.ForceSceneStale(scene);
}
}
#endregion
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Xml;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.DataSnapshot.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.DataSnapshot.Providers
{
public class EstateSnapshot : IDataSnapshotProvider
{
/* This module doesn't check for changes, since it's *assumed* there are none.
* Nevertheless, it's possible to have changes, since all the fields are public.
* There's no event to subscribe to. :/
*
* I don't think anything changes the fields beyond RegionModule PostInit, however.
*/
private Scene m_scene = null;
// private DataSnapshotManager m_parent = null;
private bool m_stale = true;
#region IDataSnapshotProvider Members
public XmlNode RequestSnapshotData(XmlDocument factory)
{
//Estate data section - contains who owns a set of sims and the name of the set.
//Now in DataSnapshotProvider module form!
XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", "");
UUID ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner;
UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
//TODO: Change to query userserver about the master avatar UUID ?
String firstname;
String lastname;
if (userInfo != null)
{
firstname = userInfo.FirstName;
lastname = userInfo.LastName;
//TODO: Fix the marshalling system to have less copypasta gruntwork
XmlNode user = factory.CreateNode(XmlNodeType.Element, "user", "");
// XmlAttribute type = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "type", "");
// type.Value = "owner";
// user.Attributes.Append(type);
//TODO: Create more TODOs
XmlNode username = factory.CreateNode(XmlNodeType.Element, "name", "");
username.InnerText = firstname + " " + lastname;
user.AppendChild(username);
XmlNode useruuid = factory.CreateNode(XmlNodeType.Element, "uuid", "");
useruuid.InnerText = ownerid.ToString();
user.AppendChild(useruuid);
estatedata.AppendChild(user);
}
XmlNode estatename = factory.CreateNode(XmlNodeType.Element, "name", "");
estatename.InnerText = m_scene.RegionInfo.EstateSettings.EstateName.ToString();
estatedata.AppendChild(estatename);
XmlNode estateid = factory.CreateNode(XmlNodeType.Element, "id", "");
estateid.InnerText = m_scene.RegionInfo.EstateSettings.EstateID.ToString();
estatedata.AppendChild(estateid);
XmlNode parentid = factory.CreateNode(XmlNodeType.Element, "parentid", "");
parentid.InnerText = m_scene.RegionInfo.EstateSettings.ParentEstateID.ToString();
estatedata.AppendChild(parentid);
XmlNode flags = factory.CreateNode(XmlNodeType.Element, "flags", "");
XmlAttribute teleport = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "teleport", "");
teleport.Value = m_scene.RegionInfo.EstateSettings.AllowDirectTeleport.ToString();
flags.Attributes.Append(teleport);
XmlAttribute publicaccess = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "public", "");
publicaccess.Value = m_scene.RegionInfo.EstateSettings.PublicAccess.ToString();
flags.Attributes.Append(publicaccess);
estatedata.AppendChild(flags);
this.Stale = false;
return estatedata;
}
public void Initialize(Scene scene, DataSnapshotManager parent)
{
m_scene = scene;
// m_parent = parent;
}
public Scene GetParentScene
{
get { return m_scene; }
}
public String Name {
get { return "EstateSnapshot"; }
}
public bool Stale
{
get {
return m_stale;
}
set {
m_stale = value;
if (m_stale)
OnStale(this);
}
}
public event ProviderStale OnStale;
#endregion
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Xml;
namespace OpenSim.Region.DataSnapshot.Interfaces
{
public interface IDataSnapshot
{
XmlDocument GetSnapshot(string regionName);
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Xml;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.DataSnapshot.Interfaces
{
public delegate void ProviderStale(IDataSnapshotProvider provider);
public interface IDataSnapshotProvider
{
XmlNode RequestSnapshotData(XmlDocument document);
void Initialize(Scene scene, DataSnapshotManager parent);
Scene GetParentScene { get; }
String Name { get; }
bool Stale { get; set; }
event ProviderStale OnStale;
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Framework.Capabilities;
namespace OpenSim.Region.DataSnapshot
{
[OSDMap]
public class LLSDDiscoveryResponse
{
public OSDArray snapshot_resources;
}
[OSDMap]
public class LLSDDiscoveryDataURL
{
public string snapshot_format;
public string snapshot_url;
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Land;
using OpenSim.Region.DataSnapshot.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.DataSnapshot.Providers
{
public class LandSnapshot : IDataSnapshotProvider
{
private Scene m_scene = null;
private DataSnapshotManager m_parent = null;
//private Dictionary<int, Land> m_landIndexed = new Dictionary<int, Land>();
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_stale = true;
#region Dead code
/*
* David, I don't think we need this at all. When we do the snapshot, we can
* simply look into the parcels that are marked for ShowDirectory -- see
* conditional in RequestSnapshotData
*
//Revise this, look for more direct way of checking for change in land
#region Client hooks
public void OnNewClient(IClientAPI client)
{
//Land hooks
client.OnParcelDivideRequest += ParcelSplitHook;
client.OnParcelJoinRequest += ParcelSplitHook;
client.OnParcelPropertiesUpdateRequest += ParcelPropsHook;
}
public void ParcelSplitHook(int west, int south, int east, int north, IClientAPI remote_client)
{
PrepareData();
}
public void ParcelPropsHook(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client)
{
PrepareData();
}
#endregion
public void PrepareData()
{
m_log.Info("[EXTERNALDATA]: Generating land data.");
m_landIndexed.Clear();
//Index sim land
foreach (KeyValuePair<int, Land> curLand in m_scene.LandManager.landList)
{
//if ((curLand.Value.LandData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)
//{
m_landIndexed.Add(curLand.Key, curLand.Value.Copy());
//}
}
}
public Dictionary<int,Land> IndexedLand {
get { return m_landIndexed; }
}
*/
#endregion
#region IDataSnapshotProvider members
public void Initialize(Scene scene, DataSnapshotManager parent)
{
m_scene = scene;
m_parent = parent;
//Brought back from the dead for staleness checks.
m_scene.EventManager.OnNewClient += OnNewClient;
}
public Scene GetParentScene
{
get { return m_scene; }
}
public XmlNode RequestSnapshotData(XmlDocument nodeFactory)
{
ILandChannel landChannel = m_scene.LandChannel;
List<ILandObject> parcels = landChannel.AllParcels();
IDwellModule dwellModule = m_scene.RequestModuleInterface<IDwellModule>();
XmlNode parent = nodeFactory.CreateNode(XmlNodeType.Element, "parceldata", "");
if (parcels != null)
{
//foreach (KeyValuePair<int, Land> curParcel in m_landIndexed)
foreach (ILandObject parcel_interface in parcels)
{
// Play it safe
if (!(parcel_interface is LandObject))
continue;
LandObject land = (LandObject)parcel_interface;
LandData parcel = land.LandData;
if (m_parent.ExposureLevel.Equals("all") ||
(m_parent.ExposureLevel.Equals("minimum") &&
(parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory))
{
//TODO: make better method of marshalling data from LandData to XmlNode
XmlNode xmlparcel = nodeFactory.CreateNode(XmlNodeType.Element, "parcel", "");
// Attributes of the parcel node
XmlAttribute scripts_attr = nodeFactory.CreateAttribute("scripts");
scripts_attr.Value = GetScriptsPermissions(parcel);
XmlAttribute build_attr = nodeFactory.CreateAttribute("build");
build_attr.Value = GetBuildPermissions(parcel);
XmlAttribute public_attr = nodeFactory.CreateAttribute("public");
public_attr.Value = GetPublicPermissions(parcel);
// Check the category of the Parcel
XmlAttribute category_attr = nodeFactory.CreateAttribute("category");
category_attr.Value = ((int)parcel.Category).ToString();
// Check if the parcel is for sale
XmlAttribute forsale_attr = nodeFactory.CreateAttribute("forsale");
forsale_attr.Value = CheckForSale(parcel);
XmlAttribute sales_attr = nodeFactory.CreateAttribute("salesprice");
sales_attr.Value = parcel.SalePrice.ToString();
XmlAttribute directory_attr = nodeFactory.CreateAttribute("showinsearch");
directory_attr.Value = GetShowInSearch(parcel);
//XmlAttribute entities_attr = nodeFactory.CreateAttribute("entities");
//entities_attr.Value = land.primsOverMe.Count.ToString();
xmlparcel.Attributes.Append(directory_attr);
xmlparcel.Attributes.Append(scripts_attr);
xmlparcel.Attributes.Append(build_attr);
xmlparcel.Attributes.Append(public_attr);
xmlparcel.Attributes.Append(category_attr);
xmlparcel.Attributes.Append(forsale_attr);
xmlparcel.Attributes.Append(sales_attr);
//xmlparcel.Attributes.Append(entities_attr);
//name, description, area, and UUID
XmlNode name = nodeFactory.CreateNode(XmlNodeType.Element, "name", "");
name.InnerText = parcel.Name;
xmlparcel.AppendChild(name);
XmlNode desc = nodeFactory.CreateNode(XmlNodeType.Element, "description", "");
desc.InnerText = parcel.Description;
xmlparcel.AppendChild(desc);
XmlNode uuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
uuid.InnerText = parcel.GlobalID.ToString();
xmlparcel.AppendChild(uuid);
XmlNode area = nodeFactory.CreateNode(XmlNodeType.Element, "area", "");
area.InnerText = parcel.Area.ToString();
xmlparcel.AppendChild(area);
//default location
XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", "");
Vector3 loc = parcel.UserLocation;
if (loc.Equals(Vector3.Zero)) // This test is moot at this point: the location is wrong by default
loc = new Vector3((parcel.AABBMax.X + parcel.AABBMin.X) / 2, (parcel.AABBMax.Y + parcel.AABBMin.Y) / 2, (parcel.AABBMax.Z + parcel.AABBMin.Z) / 2);
tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString();
xmlparcel.AppendChild(tpLocation);
XmlNode infouuid = nodeFactory.CreateNode(XmlNodeType.Element, "infouuid", "");
uint x = (uint)loc.X, y = (uint)loc.Y;
findPointInParcel(land, ref x, ref y); // find a suitable spot
infouuid.InnerText = Util.BuildFakeParcelID(
m_scene.RegionInfo.RegionHandle, x, y).ToString();
xmlparcel.AppendChild(infouuid);
XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", "");
if (dwellModule != null)
dwell.InnerText = dwellModule.GetDwell(parcel.GlobalID).ToString();
else
dwell.InnerText = "0";
xmlparcel.AppendChild(dwell);
//TODO: figure how to figure out teleport system landData.landingType
//land texture snapshot uuid
if (parcel.SnapshotID != UUID.Zero)
{
XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", "");
textureuuid.InnerText = parcel.SnapshotID.ToString();
xmlparcel.AppendChild(textureuuid);
}
string groupName = String.Empty;
//attached user and group
if (parcel.GroupID != UUID.Zero)
{
XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", "");
XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "groupuuid", "");
groupuuid.InnerText = parcel.GroupID.ToString();
groupblock.AppendChild(groupuuid);
IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
if (gm != null)
{
GroupRecord g = gm.GetGroupRecord(parcel.GroupID);
if (g != null)
groupName = g.GroupName;
}
XmlNode groupname = nodeFactory.CreateNode(XmlNodeType.Element, "groupname", "");
groupname.InnerText = groupName;
groupblock.AppendChild(groupname);
xmlparcel.AppendChild(groupblock);
}
XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", "");
UUID userOwnerUUID = parcel.OwnerID;
XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
useruuid.InnerText = userOwnerUUID.ToString();
userblock.AppendChild(useruuid);
if (!parcel.IsGroupOwned)
{
try
{
XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", "");
UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, userOwnerUUID);
username.InnerText = account.FirstName + " " + account.LastName;
userblock.AppendChild(username);
}
catch (Exception)
{
//m_log.Info("[DATASNAPSHOT]: Cannot find owner name; ignoring this parcel");
}
}
else
{
XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", "");
username.InnerText = groupName;
userblock.AppendChild(username);
}
xmlparcel.AppendChild(userblock);
parent.AppendChild(xmlparcel);
}
}
//snap.AppendChild(parent);
}
this.Stale = false;
return parent;
}
public String Name
{
get { return "LandSnapshot"; }
}
public bool Stale
{
get
{
return m_stale;
}
set
{
m_stale = value;
if (m_stale)
OnStale(this);
}
}
public event ProviderStale OnStale;
#endregion
#region Helper functions
private string GetScriptsPermissions(LandData parcel)
{
if ((parcel.Flags & (uint)ParcelFlags.AllowOtherScripts) == (uint)ParcelFlags.AllowOtherScripts)
return "true";
else
return "false";
}
private string GetPublicPermissions(LandData parcel)
{
if ((parcel.Flags & (uint)ParcelFlags.UseAccessList) == (uint)ParcelFlags.UseAccessList)
return "false";
else
return "true";
}
private string GetBuildPermissions(LandData parcel)
{
if ((parcel.Flags & (uint)ParcelFlags.CreateObjects) == (uint)ParcelFlags.CreateObjects)
return "true";
else
return "false";
}
private string CheckForSale(LandData parcel)
{
if ((parcel.Flags & (uint)ParcelFlags.ForSale) == (uint)ParcelFlags.ForSale)
return "true";
else
return "false";
}
private string GetShowInSearch(LandData parcel)
{
if ((parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)
return "true";
else
return "false";
}
#endregion
#region Change detection hooks
public void OnNewClient(IClientAPI client)
{
//Land hooks
client.OnParcelDivideRequest += delegate(int west, int south, int east, int north,
IClientAPI remote_client) { this.Stale = true; };
client.OnParcelJoinRequest += delegate(int west, int south, int east, int north,
IClientAPI remote_client) { this.Stale = true; };
client.OnParcelPropertiesUpdateRequest += delegate(LandUpdateArgs args, int local_id,
IClientAPI remote_client) { this.Stale = true; };
client.OnParcelBuy += delegate(UUID agentId, UUID groupId, bool final, bool groupOwned,
bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated)
{ this.Stale = true; };
}
public void ParcelSplitHook(int west, int south, int east, int north, IClientAPI remote_client)
{
this.Stale = true;
}
public void ParcelPropsHook(LandUpdateArgs args, int local_id, IClientAPI remote_client)
{
this.Stale = true;
}
#endregion
// this is needed for non-convex parcels (example: rectangular parcel, and in the exact center
// another, smaller rectangular parcel). Both will have the same initial coordinates.
private void findPointInParcel(ILandObject land, ref uint refX, ref uint refY)
{
m_log.DebugFormat("[DATASNAPSHOT] trying {0}, {1}", refX, refY);
// the point we started with already is in the parcel
if (land.ContainsPoint((int)refX, (int)refY)) return;
// ... otherwise, we have to search for a point within the parcel
uint startX = (uint)land.LandData.AABBMin.X;
uint startY = (uint)land.LandData.AABBMin.Y;
uint endX = (uint)land.LandData.AABBMax.X;
uint endY = (uint)land.LandData.AABBMax.Y;
// default: center of the parcel
refX = (startX + endX) / 2;
refY = (startY + endY) / 2;
// If the center point is within the parcel, take that one
if (land.ContainsPoint((int)refX, (int)refY)) return;
// otherwise, go the long way.
for (uint y = startY; y <= endY; ++y)
{
for (uint x = startX; x <= endX; ++x)
{
if (land.ContainsPoint((int)x, (int)y))
{
// found a point
refX = x;
refY = y;
return;
}
}
}
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.DataSnapshot.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.DataSnapshot.Providers
{
public class ObjectSnapshot : IDataSnapshotProvider
{
private Scene m_scene = null;
// private DataSnapshotManager m_parent = null;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_stale = true;
private static UUID m_DefaultImage = new UUID("89556747-24cb-43ed-920b-47caed15465f");
private static UUID m_BlankImage = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
public void Initialize(Scene scene, DataSnapshotManager parent)
{
m_scene = scene;
// m_parent = parent;
//To check for staleness, we must catch all incoming client packets.
m_scene.EventManager.OnNewClient += OnNewClient;
m_scene.EventManager.OnParcelPrimCountAdd += delegate(SceneObjectGroup obj) { this.Stale = true; };
}
public void OnNewClient(IClientAPI client)
{
//Detect object data changes by hooking into the IClientAPI.
//Very dirty, and breaks whenever someone changes the client API.
client.OnAddPrim += delegate (UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot,
PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID,
byte RayEndIsIntersection) { this.Stale = true; };
client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children)
{ this.Stale = true; };
client.OnDelinkObjects += delegate(List<uint> primIds, IClientAPI clientApi) { this.Stale = true; };
client.OnGrabUpdate += delegate(UUID objectID, Vector3 offset, Vector3 grapPos,
IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) { this.Stale = true; };
client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt,
bool silent) { this.Stale = true; };
client.OnObjectDuplicate += delegate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID,
UUID GroupID) { this.Stale = true; };
client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID,
UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, bool BypassRaycast,
bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) { this.Stale = true; };
client.OnObjectIncludeInSearch += delegate(IClientAPI remoteClient, bool IncludeInSearch, uint localID)
{ this.Stale = true; };
client.OnObjectPermissions += delegate(IClientAPI controller, UUID agentID, UUID sessionID,
byte field, uint localId, uint mask, byte set) { this.Stale = true; };
client.OnRezObject += delegate(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd,
Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected,
bool RemoveItem, UUID fromTaskID) { this.Stale = true; };
}
public Scene GetParentScene
{
get { return m_scene; }
}
public XmlNode RequestSnapshotData(XmlDocument nodeFactory)
{
m_log.Debug("[DATASNAPSHOT]: Generating object data for scene " + m_scene.RegionInfo.RegionName);
XmlNode parent = nodeFactory.CreateNode(XmlNodeType.Element, "objectdata", "");
XmlNode node;
EntityBase[] entities = m_scene.Entities.GetEntities();
foreach (EntityBase entity in entities)
{
// only objects, not avatars
if (entity is SceneObjectGroup)
{
SceneObjectGroup obj = (SceneObjectGroup)entity;
// m_log.Debug("[DATASNAPSHOT]: Found object " + obj.Name + " in scene");
// libomv will complain about PrimFlags.JointWheel
// being obsolete, so we...
#pragma warning disable 0612
if ((obj.RootPart.Flags & PrimFlags.JointWheel) == PrimFlags.JointWheel)
{
SceneObjectPart m_rootPart = obj.RootPart;
ILandObject land = m_scene.LandChannel.GetLandObject(m_rootPart.AbsolutePosition.X, m_rootPart.AbsolutePosition.Y);
XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", "");
node = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
node.InnerText = obj.UUID.ToString();
xmlobject.AppendChild(node);
node = nodeFactory.CreateNode(XmlNodeType.Element, "title", "");
node.InnerText = m_rootPart.Name;
xmlobject.AppendChild(node);
node = nodeFactory.CreateNode(XmlNodeType.Element, "description", "");
node.InnerText = m_rootPart.Description;
xmlobject.AppendChild(node);
node = nodeFactory.CreateNode(XmlNodeType.Element, "flags", "");
node.InnerText = String.Format("{0:x}", (uint)m_rootPart.Flags);
xmlobject.AppendChild(node);
node = nodeFactory.CreateNode(XmlNodeType.Element, "regionuuid", "");
node.InnerText = m_scene.RegionInfo.RegionSettings.RegionUUID.ToString();
xmlobject.AppendChild(node);
if (land != null && land.LandData != null)
{
node = nodeFactory.CreateNode(XmlNodeType.Element, "parceluuid", "");
node.InnerText = land.LandData.GlobalID.ToString();
xmlobject.AppendChild(node);
}
else
{
// Something is wrong with this object. Let's not list it.
m_log.WarnFormat("[DATASNAPSHOT]: Bad data for object {0} ({1}) in region {2}", obj.Name, obj.UUID, m_scene.RegionInfo.RegionName);
continue;
}
node = nodeFactory.CreateNode(XmlNodeType.Element, "location", "");
Vector3 loc = obj.AbsolutePosition;
node.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString();
xmlobject.AppendChild(node);
string bestImage = GuessImage(obj);
if (bestImage != string.Empty)
{
node = nodeFactory.CreateNode(XmlNodeType.Element, "image", "");
node.InnerText = bestImage;
xmlobject.AppendChild(node);
}
parent.AppendChild(xmlobject);
}
#pragma warning disable 0612
}
}
this.Stale = false;
return parent;
}
public String Name
{
get { return "ObjectSnapshot"; }
}
public bool Stale
{
get
{
return m_stale;
}
set
{
m_stale = value;
if (m_stale)
OnStale(this);
}
}
public event ProviderStale OnStale;
/// <summary>
/// Guesses the best image, based on a simple heuristic. It guesses only for boxes.
/// We're optimizing for boxes, because those are the most common objects
/// marked "Show in search" -- boxes with content inside.For other shapes,
/// it's really hard to tell which texture should be grabbed.
/// </summary>
/// <param name="sog"></param>
/// <returns></returns>
private string GuessImage(SceneObjectGroup sog)
{
string bestguess = string.Empty;
Dictionary<UUID, int> counts = new Dictionary<UUID, int>();
PrimitiveBaseShape shape = sog.RootPart.Shape;
if (shape != null && shape.ProfileShape == ProfileShape.Square)
{
Primitive.TextureEntry textures = shape.Textures;
if (textures != null)
{
if (textures.DefaultTexture != null &&
textures.DefaultTexture.TextureID != UUID.Zero &&
textures.DefaultTexture.TextureID != m_DefaultImage &&
textures.DefaultTexture.TextureID != m_BlankImage &&
textures.DefaultTexture.RGBA.A < 50f)
{
counts[textures.DefaultTexture.TextureID] = 8;
}
if (textures.FaceTextures != null)
{
foreach (Primitive.TextureEntryFace tentry in textures.FaceTextures)
{
if (tentry != null)
{
if (tentry.TextureID != UUID.Zero && tentry.TextureID != m_DefaultImage && tentry.TextureID != m_BlankImage && tentry.RGBA.A < 50)
{
int c = 0;
counts.TryGetValue(tentry.TextureID, out c);
counts[tentry.TextureID] = c + 1;
// decrease the default texture count
if (counts.ContainsKey(textures.DefaultTexture.TextureID))
counts[textures.DefaultTexture.TextureID] = counts[textures.DefaultTexture.TextureID] - 1;
}
}
}
}
// Let's pick the most unique texture
int min = 9999;
foreach (KeyValuePair<UUID, int> kv in counts)
{
if (kv.Value < min && kv.Value >= 1)
{
bestguess = kv.Key.ToString();
min = kv.Value;
}
}
}
}
return bestguess;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using log4net;
using OpenSim.Region.DataSnapshot.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.DataSnapshot
{
public class SnapshotStore
{
#region Class Members
private String m_directory = "unyuu"; //not an attempt at adding RM references to core SVN, honest
private Dictionary<Scene, bool> m_scenes = null;
private List<IDataSnapshotProvider> m_providers = null;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Dictionary<String, String> m_gridinfo = null;
private bool m_cacheEnabled = true;
private string m_listener_port = "9000"; //TODO: Set default port over 9000
private string m_hostname = "127.0.0.1";
#endregion
public SnapshotStore(string directory, Dictionary<String, String> gridinfo, string port, string hostname) {
m_directory = directory;
m_scenes = new Dictionary<Scene, bool>();
m_providers = new List<IDataSnapshotProvider>();
m_gridinfo = gridinfo;
m_listener_port = port;
m_hostname = hostname;
if (Directory.Exists(m_directory))
{
m_log.Info("[DATASNAPSHOT]: Response and fragment cache directory already exists.");
}
else
{
// Try to create the directory.
m_log.Info("[DATASNAPSHOT]: Creating directory " + m_directory);
try
{
Directory.CreateDirectory(m_directory);
}
catch (Exception e)
{
m_log.Error("[DATASNAPSHOT]: Failed to create directory " + m_directory, e);
//This isn't a horrible problem, just disable cacheing.
m_cacheEnabled = false;
m_log.Error("[DATASNAPSHOT]: Could not create directory, response cache has been disabled.");
}
}
}
public void ForceSceneStale(Scene scene) {
m_scenes[scene] = true;
}
#region Fragment storage
public XmlNode GetFragment(IDataSnapshotProvider provider, XmlDocument factory)
{
XmlNode data = null;
if (provider.Stale || !m_cacheEnabled)
{
data = provider.RequestSnapshotData(factory);
if (m_cacheEnabled)
{
String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
try
{
using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
{
snapXWriter.Formatting = Formatting.Indented;
snapXWriter.WriteStartDocument();
data.WriteTo(snapXWriter);
snapXWriter.WriteEndDocument();
}
}
catch (Exception e)
{
m_log.WarnFormat("[DATASNAPSHOT]: Exception on writing to file {0}: {1}", path, e.Message);
}
}
//mark provider as not stale, parent scene as stale
provider.Stale = false;
m_scenes[provider.GetParentScene] = true;
m_log.Debug("[DATASNAPSHOT]: Generated fragment response for provider type " + provider.Name);
}
else
{
String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
XmlDocument fragDocument = new XmlDocument();
fragDocument.PreserveWhitespace = true;
fragDocument.Load(path);
foreach (XmlNode node in fragDocument)
{
data = factory.ImportNode(node, true);
}
m_log.Debug("[DATASNAPSHOT]: Retrieved fragment response for provider type " + provider.Name);
}
return data;
}
#endregion
#region Response storage
public XmlNode GetScene(Scene scene, XmlDocument factory)
{
m_log.Debug("[DATASNAPSHOT]: Data requested for scene " + scene.RegionInfo.RegionName);
if (!m_scenes.ContainsKey(scene)) {
m_scenes.Add(scene, true); //stale by default
}
XmlNode regionElement = null;
if (!m_scenes[scene])
{
m_log.Debug("[DATASNAPSHOT]: Attempting to retrieve snapshot from cache.");
//get snapshot from cache
String path = DataFileNameScene(scene);
XmlDocument fragDocument = new XmlDocument();
fragDocument.PreserveWhitespace = true;
fragDocument.Load(path);
foreach (XmlNode node in fragDocument)
{
regionElement = factory.ImportNode(node, true);
}
m_log.Debug("[DATASNAPSHOT]: Obtained snapshot from cache for " + scene.RegionInfo.RegionName);
}
else
{
m_log.Debug("[DATASNAPSHOT]: Attempting to generate snapshot.");
//make snapshot
regionElement = MakeRegionNode(scene, factory);
regionElement.AppendChild(GetGridSnapshotData(factory));
XmlNode regionData = factory.CreateNode(XmlNodeType.Element, "data", "");
foreach (IDataSnapshotProvider dataprovider in m_providers)
{
if (dataprovider.GetParentScene == scene)
{
regionData.AppendChild(GetFragment(dataprovider, factory));
}
}
regionElement.AppendChild(regionData);
factory.AppendChild(regionElement);
//save snapshot
String path = DataFileNameScene(scene);
try
{
using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
{
snapXWriter.Formatting = Formatting.Indented;
snapXWriter.WriteStartDocument();
regionElement.WriteTo(snapXWriter);
snapXWriter.WriteEndDocument();
}
}
catch (Exception e)
{
m_log.WarnFormat("[DATASNAPSHOT]: Exception on writing to file {0}: {1}", path, e.Message);
}
m_scenes[scene] = false;
m_log.Debug("[DATASNAPSHOT]: Generated new snapshot for " + scene.RegionInfo.RegionName);
}
return regionElement;
}
#endregion
#region Helpers
private string DataFileNameFragment(Scene scene, String fragmentName)
{
return Path.Combine(m_directory, Path.ChangeExtension(Sanitize(scene.RegionInfo.RegionName + "_" + fragmentName), "xml"));
}
private string DataFileNameScene(Scene scene)
{
return Path.Combine(m_directory, Path.ChangeExtension(Sanitize(scene.RegionInfo.RegionName), "xml"));
//return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml");
}
private static string Sanitize(string name)
{
string invalidChars = Regex.Escape(new string(Path.GetInvalidFileNameChars()));
string invalidReStr = string.Format(@"[{0}]", invalidChars);
string newname = Regex.Replace(name, invalidReStr, "_");
return newname.Replace('.', '_');
}
private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc)
{
XmlNode docElement = basedoc.CreateNode(XmlNodeType.Element, "region", "");
XmlAttribute attr = basedoc.CreateAttribute("category");
attr.Value = GetRegionCategory(scene);
docElement.Attributes.Append(attr);
attr = basedoc.CreateAttribute("entities");
attr.Value = scene.Entities.Count.ToString();
docElement.Attributes.Append(attr);
//attr = basedoc.CreateAttribute("parcels");
//attr.Value = scene.LandManager.landList.Count.ToString();
//docElement.Attributes.Append(attr);
XmlNode infoblock = basedoc.CreateNode(XmlNodeType.Element, "info", "");
XmlNode infopiece = basedoc.CreateNode(XmlNodeType.Element, "uuid", "");
infopiece.InnerText = scene.RegionInfo.RegionID.ToString();
infoblock.AppendChild(infopiece);
infopiece = basedoc.CreateNode(XmlNodeType.Element, "url", "");
infopiece.InnerText = "http://" + m_hostname + ":" + m_listener_port;
infoblock.AppendChild(infopiece);
infopiece = basedoc.CreateNode(XmlNodeType.Element, "name", "");
infopiece.InnerText = scene.RegionInfo.RegionName;
infoblock.AppendChild(infopiece);
infopiece = basedoc.CreateNode(XmlNodeType.Element, "handle", "");
infopiece.InnerText = scene.RegionInfo.RegionHandle.ToString();
infoblock.AppendChild(infopiece);
docElement.AppendChild(infoblock);
m_log.Debug("[DATASNAPSHOT]: Generated region node");
return docElement;
}
private String GetRegionCategory(Scene scene)
{
if (scene.RegionInfo.RegionSettings.Maturity == 0)
return "PG";
if (scene.RegionInfo.RegionSettings.Maturity == 1)
return "Mature";
if (scene.RegionInfo.RegionSettings.Maturity == 2)
return "Adult";
return "Unknown";
}
private XmlNode GetGridSnapshotData(XmlDocument factory)
{
XmlNode griddata = factory.CreateNode(XmlNodeType.Element, "grid", "");
foreach (KeyValuePair<String, String> GridData in m_gridinfo)
{
//TODO: make it lowercase tag names for diva
XmlNode childnode = factory.CreateNode(XmlNodeType.Element, GridData.Key, "");
childnode.InnerText = GridData.Value;
griddata.AppendChild(childnode);
}
m_log.Debug("[DATASNAPSHOT]: Got grid snapshot data");
return griddata;
}
#endregion
#region Manage internal collections
public void AddScene(Scene newScene)
{
m_scenes.Add(newScene, true);
}
public void RemoveScene(Scene deadScene)
{
m_scenes.Remove(deadScene);
}
public void AddProvider(IDataSnapshotProvider newProvider)
{
m_providers.Add(newProvider);
}
public void RemoveProvider(IDataSnapshotProvider deadProvider)
{
m_providers.Remove(deadProvider);
}
#endregion
}
}