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* Restructured the RegionApplicationBase.
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@@ -42,22 +42,13 @@ namespace OpenSim.Region.ClientStack
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{
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public class RegionApplicationBase
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{
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protected IGenericConfig localConfig;
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protected PhysicsManager physManager;
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protected PhysicsManager m_physicsManager;
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protected AssetCache AssetCache;
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protected InventoryCache InventoryCache;
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protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
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protected DateTime startuptime;
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protected NetworkServersInfo serversData;
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public string m_physicsEngine;
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public bool m_sandbox = false;
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public bool m_loginserver;
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public bool user_accounts = false;
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public bool gridLocalAsset = false;
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protected bool configFileSetup = false;
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public string m_config;
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protected List<UDPServer> m_udpServer = new List<UDPServer>();
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protected List<RegionInfo> regionData = new List<RegionInfo>();
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protected List<IWorld> m_localWorld = new List<IWorld>();
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@@ -66,53 +57,9 @@ namespace OpenSim.Region.ClientStack
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protected LogBase m_log;
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public RegionApplicationBase()
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public RegionApplicationBase( )
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{
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}
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public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
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{
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this.configFileSetup = useConfigFile;
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m_sandbox = sandBoxMode;
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m_loginserver = startLoginServer;
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m_physicsEngine = physicsEngine;
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m_config = configFile;
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}
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/*protected World m_localWorld;
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public World LocalWorld
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{
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get { return m_localWorld; }
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}*/
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/// <summary>
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/// Performs initialisation of the world, such as loading configuration from disk.
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/// </summary>
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public virtual void StartUp()
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{
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}
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protected virtual void SetupLocalGridServers()
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{
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}
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protected virtual void SetupRemoteGridServers()
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{
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}
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protected virtual void SetupScene()
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{
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}
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protected virtual void SetupHttpListener()
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{
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}
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protected virtual void ConnectToRemoteGridServer()
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{
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}
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}
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}
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