mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 02:36:00 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Interfaces/IEstateModule.cs
This commit is contained in:
@@ -168,12 +168,18 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||
sendRegionInfoPacketToAll();
|
||||
}
|
||||
|
||||
public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture)
|
||||
public void setEstateTerrainBaseTexture(int level, UUID texture)
|
||||
{
|
||||
setEstateTerrainBaseTexture(null, level, texture);
|
||||
sendRegionHandshakeToAll();
|
||||
}
|
||||
|
||||
public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int level, UUID texture)
|
||||
{
|
||||
if (texture == UUID.Zero)
|
||||
return;
|
||||
|
||||
switch (corner)
|
||||
switch (level)
|
||||
{
|
||||
case 0:
|
||||
Scene.RegionInfo.RegionSettings.TerrainTexture1 = texture;
|
||||
@@ -193,6 +199,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||
sendRegionInfoPacketToAll();
|
||||
}
|
||||
|
||||
public void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue)
|
||||
{
|
||||
setEstateTerrainTextureHeights(null, corner, lowValue, highValue);
|
||||
}
|
||||
|
||||
public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue)
|
||||
{
|
||||
switch (corner)
|
||||
|
||||
Reference in New Issue
Block a user