Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Interfaces/IEstateModule.cs
This commit is contained in:
Melanie
2012-04-11 23:35:27 +01:00
13 changed files with 171 additions and 25 deletions

View File

@@ -3095,5 +3095,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return ScriptBaseClass.TRUE;
}
/// <summary>
/// Sets terrain estate texture
/// </summary>
/// <param name="level"></param>
/// <param name="texture"></param>
/// <returns></returns>
public void osSetTerrainTexture(int level, LSL_Key texture)
{
CheckThreatLevel(ThreatLevel.High, "osSetTerrainTexture");
m_host.AddScriptLPS(1);
//Check to make sure that the script's owner is the estate manager/master
//World.Permissions.GenericEstatePermission(
if (World.Permissions.IsGod(m_host.OwnerID))
{
if (level < 0 || level > 3)
return;
UUID textureID = new UUID();
if (!UUID.TryParse(texture, out textureID))
return;
// estate module is required
IEstateModule estate = World.RequestModuleInterface<IEstateModule>();
if (estate != null)
estate.setEstateTerrainBaseTexture(level, textureID);
}
}
/// <summary>
/// Sets terrain heights of estate
/// </summary>
/// <param name="corner"></param>
/// <param name="low"></param>
/// <param name="high"></param>
/// <returns></returns>
public void osSetTerrainTextureHeight(int corner, double low, double high)
{
CheckThreatLevel(ThreatLevel.High, "osSetTerrainTextureHeight");
m_host.AddScriptLPS(1);
//Check to make sure that the script's owner is the estate manager/master
//World.Permissions.GenericEstatePermission(
if (World.Permissions.IsGod(m_host.OwnerID))
{
if (corner < 0 || corner > 3)
return;
// estate module is required
IEstateModule estate = World.RequestModuleInterface<IEstateModule>();
if (estate != null)
estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high);
}
}
}
}

View File

@@ -234,5 +234,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Integer osInviteToGroup(LSL_Key agentId);
LSL_Integer osEjectFromGroup(LSL_Key agentId);
void osSetTerrainTexture(int level, LSL_Key texture);
void osSetTerrainTextureHeight(int corner, double low, double high);
}
}

View File

@@ -878,5 +878,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_OSSL_Functions.osEjectFromGroup(agentId);
}
public void osSetTerrainTexture(int level, LSL_Key texture)
{
m_OSSL_Functions.osSetTerrainTexture(level, texture);
}
public void osSetTerrainTextureHeight(int corner, double low, double high)
{
m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high);
}
}
}