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now break several things at same time... sog/sop updates, threads options,...
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@@ -683,9 +683,16 @@ namespace OpenSim.Framework
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ExtraData = 1 << 20,
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Sound = 1 << 21,
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Joint = 1 << 22,
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FullUpdate = 0x0fffffff,
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SendInTransit = 0x20000000,
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CancelKill = 0x4fffffff, // 1 << 30
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TerseUpdate = Position | Rotation | Velocity | Acceleration | AngularVelocity,
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FullUpdate = 0x00ffffff,
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Animations = 1 << 24,
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FullUpdatewithAnim = FullUpdate | Animations,
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SendInTransit = 0x20000000, // 1 << 29
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CancelKill = 0x41ffffff, // 1 << 30
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Kill = 0x80000000 // 1 << 31
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}
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@@ -736,9 +743,6 @@ namespace OpenSim.Framework
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List<uint> SelectedObjects { get; }
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// [Obsolete("LLClientView Specific - Replace with ???")]
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int NextAnimationSequenceNumber { get; }
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/// <summary>
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/// Returns the full name of the agent/avatar represented by this client
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/// </summary>
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@@ -765,6 +769,8 @@ namespace OpenSim.Framework
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bool SendLogoutPacketWhenClosing { set; }
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int NextAnimationSequenceNumber {get; set;}
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// [Obsolete("LLClientView Specific - Circuits are unique to LLClientView")]
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uint CircuitCode { get; }
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