now break several things at same time... sog/sop updates, threads options,...

This commit is contained in:
UbitUmarov
2018-12-28 13:52:59 +00:00
parent 0cf5876c45
commit 4a73cc81dc
25 changed files with 548 additions and 499 deletions

View File

@@ -352,13 +352,9 @@ namespace OpenSim.Region.PhysicsModule.BulletS
if (BSParam.UseSeparatePhysicsThread)
{
// The physics simulation should happen independently of the heartbeat loop
m_physicsThread
= WorkManager.StartThread(
m_physicsThread = WorkManager.StartThread(
BulletSPluginPhysicsThread,
string.Format("{0} ({1})", BulletEngineName, RegionName),
ThreadPriority.Normal,
true,
true);
string.Format("{0} ({1})", BulletEngineName, RegionName));
}
}
@@ -942,8 +938,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
#endregion // Simulation
public override void GetResults() { }
#region Terrain
public override void SetTerrain(float[] heightMap) {
@@ -1124,8 +1118,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
return topColliders;
}
public override bool IsThreaded { get { return false; } }
#region Extensions
public override object Extension(string pFunct, params object[] pParams)
{