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now break several things at same time... sog/sop updates, threads options,...
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@@ -85,11 +85,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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return 0f;
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}
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public override void GetResults()
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{
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m_log.Info("[PHYSICS]: NullPhysicsScene : GetResults()");
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}
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public override void SetTerrain(float[] heightMap)
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{
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m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
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@@ -99,11 +94,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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{
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}
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public override bool IsThreaded
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{
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get { return false; }
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}
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public override void Dispose()
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{
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}
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